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Скачать или смотреть Twisted Metal 2 Hard Spectre Deathless Speedrun

  • Lordraiden
  • 2025-04-21
  • 955
Twisted Metal 2 Hard Spectre Deathless Speedrun
25:26DeathlessHardSpectreSpeedrunTwisted Metal 2WRWorld Record
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Описание к видео Twisted Metal 2 Hard Spectre Deathless Speedrun

One of my preferred picks to get through the game with no deaths. He might not have the fastest time to kill in the cast, but what Spectre lacks in firepower he makes up for in his speed and ability to stunlock with his special weapon. The fact the ghost missile can so easily stagger opponents gives him the ability to outplay anybody in 1v1 engagements. With his speed, you’ll always have ample weapons on hand to dispatch all enemies in an efficient manner.

LA: Solid start. Love getting to save all my heavy hitter weapons and a few homers for Moscow. Those napalms are great for time saves, especially when you can get a group up like with those two at the start.

Moscow: Nearly botched the beginning of the stage there, but we made it out of here. Would’ve gone more smoothly if I utilized my remote bombs correctly, but at least I got something out of them. Axel made me nervous there, but thankfully he didn’t go full spammer on me.

Paris: Standard time. Slam and HH can be a deadly combination when grouped up in a tight space. Thank God Slammy drove over me after that freeze. After I took out those two none of the others gave me too much trouble afterwords.

Amazonia: Welp, that was rough. Nothing want to be anywhere near 3 minutes on this map, considering how easy it is to cheese with remote bombs. Unfortunately, Warthog is a pure bullet sponge, so it always takes your full arsenal to put him down. Maybe could’ve gone without running off to grab the health, but I wasn’t taking any chances.

Minion: Whoosh. That was too damn close on that bridge. One second more and I was getting the Minfinite freeze lock supreme.

NY: chill stage. Appreciate Grasshopper playing her part in making this as pain free as possible. Love it when NY is generous to me.

Antarctica: Just as easy going as New York. Got to take everyone out with ricochet cheese apart from the last man. Unfortunately it was Warthog so he took a bit longer to kill than Grimmy, but eventually whittled him down to nothing. Now the real test begins.

Holland: Light work for Spectre. Apart from the first minute of the stage, I was never at any point in any really major danger situations. Once Tooth and all the freeze spammers were taken out, all I had to do was take my time and pick everyone else off 1 by 1. No one past that point got that aggressive, so it ended up being one of the more tame Holland runs that you’ll see. Also helps that with Spectre’s speed and maneuverability, you can just zip your way out of any trouble you happen to find yourself in.

Hong Kong: Very acceptable. Considering the absolute mess this stage can always become, I’d say this go of things went pretty well. Even Sweet Tooth allowed me to take him out without any of his usual shenanigans. Hell he even did me a solid, and finished off Shadow for me. Love when the game doesn’t get the opportunity to inflict its evil upon me.

Dark Tooth: Took me a bit longer than usual to put this guy down. Didn’t have enough weaponry at the start so I had to take a little detour to restock before confronting him. Once I got him in the temple though, it was just a matter of time before I knocked him off. It’s unfortunate that I mistimed the teleporter trick, but the head still didn’t give me any form of trouble. That’s the benefit of having a special that actually works on him.

And so that’s the power of 👻 missile. Really nice I got this close to some of my previous runs with him to be honest. Goes to show he is very capable of dealing out fast and significant damage just like everyone else under the right circumstances.

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