Full Release Update - Part 2 | Sons of The Forest

Описание к видео Full Release Update - Part 2 | Sons of The Forest

In this video of Sons of The Forest, I cover part 2 of the full release update v1.0
Due to the large amount of additions, changes, etc I am going to be delivering these videos in parts.

00:00 - Intro
00:07 - Added option to extend camp fire with logs to turn it into a bonfire
00:42 - Added a new Explosive Storage structure
01:01 - Added a new Arrow Storage structure
01:24 - Added UI to show player current strength level & players max strength level has been increased from 50 to 100
01:39 - Each level in strength now increases melee and tree chop damage by 1%
02:34 - Flashlight and shotgun no longer respawn upon loading if you already have them in inventory
03:06 - Buckshot count reduced from 15 to 8, and cone spread reduced from 25 to 20
03:35 - Slug ammo will now cause shotgun hit reacts on enemies even if armored
03:57 - If the bow does not have an arrow loaded but the player does have an available arrow type available in inventory, it will be automatically loaded into the bow
04:12 - Stone Storage and sled now carry 28 stones instead of 27
04:29 - The taser stick now only has 3 charges per battery
05:12 - Rainbows will now show up after it rains
05:55 - Added ‘search parties frequency’ and ‘building resistance’ settings to custom game menu
06:18 - Added extra snow sled to help direct players from snow crash to the first ice cave
07:01 - Lakes will now visibly freeze when players are nearby
07:42 - Required Items UI for structures is now hidden when the player is in caves or bunkers
08:02 - Removed ducking of music on settings menu
08:22 - Improved the debug free camera system which now uses the main camera, so assets around it load properly, and now works with gamepad (’Freecamera on’ through the debug menu)
09:02 - No printer resin by default in printers, instead you need to find and add it
09:37 - Ziplines will now have visual harnesses when attaching stones or logs to the zipline
09:52 - Added a cooking pot stand for when the pot is placed on a fire to avoid it visually floating
10:02 - Explosions will now cause break damage to all armor pieces hit
10:32 - Added terrain anisotropic graphic setting
10:51 - If a player sleeps in unprotected location, they can now sometimes be interrupted by enemy search party
11:22 - After player sleeps Kelvin will be found also sleeping somewhere nearby
11:42 - Added a loading screen hint for drying racks placed by fire drying things faster
12:20 - Rotten items can no longer be used in cooking, dried perishables will no longer go rotten & cooked foods now take twice as long to rot compared to raw
13:05 - Cat food and Oysters can now rot, added textures for them and new rotton textures for meat & fish
13:41 - Eating berries while in inventory is much faster
13:57 - You can now add twin and snow berries to shelves
14:19 - Added seed items for Twinberries and Snowberries which can now be grown in planters aswell as Mushrooms
15:03 - Added a new Jam recipe
15:22 - Energy Bar Fullness increased from 15 to 30
15:44 - Updated eggnog recipe to use 4 eggs
16:17 - End

I make videos, guides, tutorials, and let's plays primarily for Sons of The Forest & The Forest. My focus is giving the information you need as quick as possible so you can get back to playing. Make sure you like and subscribe, cheers.

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