PC-Engine Hardware Sprite Clipping - Lesson S31

Описание к видео PC-Engine Hardware Sprite Clipping - Lesson S31

Using the Tilemap isn't so useful for moving objects, as we can't shift the co-ordinates at the pixel level, This time, lets do the same as last time, but we'll make our 48x48 pixel sprite out of 3x3 hardware sprites (16 pixel square) for smooth moves!

As always, this Video lesson matches the text lesson on my website, and you can get the source code as well...
http://www.chibiakumas.com/6502/simpl...

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