Tibia [Where to hunt RP] - SPAWNS FOR PALADINS 50lvl+ part. 2

Описание к видео Tibia [Where to hunt RP] - SPAWNS FOR PALADINS 50lvl+ part. 2

PART1 :    • Tibia [Where to hunt RP] - SPAWNS FOR...  

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Timestamps:
0:00 Intro
00:41 Mutated Tigers
03:04 Werebadgers
05:00 Ogres
06:50 Ancient Scarabs


Here comes the part 2 of paladin video dedicated for levels 50 and above! Link to the first part will be in the upper right corner and down in the description as well. My first video contains mostly hunting spots not friendly for your wallet, most of them were waste. What I found out is that when you pick spawns with slightly lower experience profit could be way higher. Let me just show you all those juicy places. Subscribe to my channel and go ahead and like the video.

1. Mutated tigers in Yalahar Alchemist Quarter. I suggest doing mission from In Service of Yalahar. That way you could unlock gates straight forward to the quarters, that way you will not have to run across the cemetery and magician quarters. I suggest not killing all the mutated humans, just run pass them, let’s not waste much time there. We are going to hunt on the surface and -1. There are mainly Mutated Tigers, Bug Riders and few Death Blobs. I was killing monsters one by one with arrows to maximize profit. First go down and clear all -1. Be careful when coming here on level 50 because those mutated tigers could take you from surprise and on that level they could be quite dangerous, especially when you face more than two of them. When you finish on this floor go back to surface and here I was killing monsters in this area. I suggest using the layout as your advantage and when you see that the tiger is going to get red health points keep him close to the water. Expect tigers there are bug riders and death blobs. They are only on the surface. You can adjust your running path if you feel like over killing the spawn. Just clear more area on the surface. Experience is around 180k/h, depending on your skills. For supplies take as many arrows as you can and 50-70 strong mana potions.
2) Grimvale -1. Getting there is quite easy, just use a small boat on the north-east part of Edron. Set yourself in this cave with fire because they do not run on fire fields. We are mainly going to kill were badgers. Take care and do not stand in front to avoid the waves and hunt them one by one if that is possible. Luckily for us all the monsters here are weak to holy and fire damage. I suggest throwing fire walls in those corridors as well. Beside badger there is were boar in the left corner. Around level 50 those two corridors should be enough. Just lure one mob and with him. When you find yourself being attacked by more than one, just spam mas sans and throw great fireballs to help yourself. You can get here around 250k/h. I think it is quite nice result. Sadly loot is not that great and most likely you are going to end your hunt with red analyzer but do not forget about moonlight crystals which could be looted only during full moon. This could boost your profit here.
3) Krailos ogres. You can get there from Venore’s boat. There are 3 types of Ogres and Clomp. This hunting ground is chilling and dangerous at the same time. There is a protection zone near the water so you can get inside there whenever needed additionally ogres do not run on fire fields. It is when you get too far into the map and monsters start to respawn on your back. It is super easy to lure too many and die. Watch out for that. My strategy for hunting here is to slowly move deeper into the middle. Throw a fire wall on the ground and try to kill them one by one. Especially watch out for Ogre Savage, he uses haste and could hit up to 300 physical damage. The easiest ones are shamans because they keep the distance, but they could make you drunk so having dwarven ring in your pocket seems to be a good idea. Experience: 200k/h. You should be getting here nice profit as well. Shamans drop broken shamanic staff which is imbuement item need for magic level imbuing. You can access Krailos Depot by doing Kraillos Quest.

4) Ancient scarabs. There are 3 spawns of those creatures and today I am going to show you the smallest one, and we are going to hunt them one by one just like every other monster in today's episode. Route is really simple and not that far away from the city. Ancient Scarabs are only weak to fire damage. They mostly hit with earth attacks and deal physical damage as well + they paralyze like crazy. Mentally prepare yourself for this. They are annoying as hell with those paralyze ability. When you get to the spot from the fire wall on the ground near the stairs and block this entrance to the next room so you do not lure more by accident. When fighting more than one ancient scarab just use great fireball runes + mas san. Try to avoid fighting against two or more, because this is going to generate big waste. I suggest staying in the middle and lure them from the outer rooms. Experience is decent: 200k/h. They drop some valuable items + killing the boss should be profitable as well.

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