Unreal Engine 5 Lumen Tutorial Archviz Lighting

Описание к видео Unreal Engine 5 Lumen Tutorial Archviz Lighting

Welcome to the second part of our series in lighting for architectural visualization in Unreal Engine!
Today we will explore deferent methods in placing lights and how to set up our scene, as well as going through performance and optimization tips and more.

Project File:
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Unreal Engine 5 Architectural Lighting Play List:
   • Unreal Archviz Lighting  

Unreal Engine Tips & Tricks:
   • Unreal Engine Tips & Tricks  
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Timestamps:

00:00 - Intro
00:07 - How to follow along
00:20 - What you can do?
00:36 - Importing and Organizing our Files
01:31 - Start-Up Level Tip
02:02 - Basic Light Setup
02:50 - Creating a Gray Material
04:11 - Tip For Selecting Objects in World Outliner
04:46 - Hello World!
04:48 - What happens when multiple actors are selected?
05:27 - General Environment Settings
06:14 - Disable Lens flare
06:38 - Note from last tutorial
07:17 - On Directional Light
07:50 - Adding Lights and World Settings
09:40 - Adding lights to the kitchen space
11:47 - Brain Freeze
11:57 - It stops
12:00 - Renaming our level
12:20 - Using point light as another example
13:55 - Attenuation Radius
14:30 - Good Example (one light)
14:38 - (generally avoid this multiple lights)
14:50 - keep lights away from each other
15:16 - (Clean as you cook)
15:35 - General Advice
15:55 - Use the sun!
16:10 - Affects World Option
16:27 - Emissive Materials
17:13 - Update Redirector References
17:48 - Emissive Material Setup
18:50 - Emissive Material Limitations
20:38 - Adjusting Bloom and Light placement
21:15 - Adding additional Light sources
22:54 - Your Homework!
23:10 - Outro
23:47 - End of video message

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