How To Create A Water Shader // Godot 4 Tutorial

Описание к видео How To Create A Water Shader // Godot 4 Tutorial

In this Godot 4 tutorial, you will learn how to create a high quality water shader script from scratch and apply it to a single plane mesh.

I go through basic shader setup, albedo, roughness, and metallic settings, and normal map setup and animation.

I also cover more advanced water shader features like vertex noise displacement, depth color, and edge detection.

You will learn some basics about the Godot shading language and have knowledge you can use to create your own Godot shaders in the Godot Engine.

You can also check out the written tutorial here: https://stayathomedev.com/tutorials/s...

Project Files - https://stayathomedev.itch.io/godot-w...

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Chapters:

0:00 Start
0:12 Project Setup
1:51 Setting Up the Shader
2:53 Creating Albedo, Roughness, Metallic
4:05 Creating Dual Normal Maps
5:48 Animating Normal Maps in the Shader
6:49 Adding Fresnel Effect to Water Surface
7:57 Adjusting Vertex Height with Noise Map
10:04 Creating Depth Color
11:17 Edge Detection
12:25 Final Results
12:44 Tutorial and Project File Download

Resources:

Godot - https://godotengine.org/
Godot Documentation - https://docs.godotengine.org/en/stable/
Download Godot - https://godotengine.org/download

#godot #godotengine #godot4

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