Can You Beat Fallout: New Vegas By Killing Everyone In The Game?

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There are a lot of characters to meet in Fallout New Vegas. Some are helpful, some are annoying, and some only exist in your heart. But more importantly, none of them matter. Can You Beat Fallout New Vegas By Killing Everyone?

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Can You Beat Fallout: New Vegas By Killing Everyone? (in text form)

We’ll get to the funky in a minute. The first thing we need to come to an understanding of is what constitutes killing “everyone”? There are several ways to go about this. There’s the kill everyone you see route where you look down at the ground everywhere like a sad loser who doesn’t know to point his giant nose proudly towards the horizon like a sentient sundial, but that’s boring. There’s the kill literally every single thing that exists route. Go to every location and wipe out thousands of creatures, which of course becomes a problem when enemies start re-spawning. Then there’s the foolproof approach that I created by myself. You kids aren’t gonna know what I’m talking about, but I printed out a list of every named NPC in New Vegas onto paper and stapled it into a bundle of paper that’d been stapled together by someone with a stapler. That’s basically it. Every name on the 17 page pamphlet has to be crossed out for the challenge to be a success.

My stats were based around being an effective killing machine. 9 Intelligence for points when leveling up, Luck for critical shots and the casino if necessary, charisma is a dump, speech is for nerds, and the rest are spread out evenly. Guns, Lockpick, Medicine for skills, I’ll come back to this in a second, I chose Bruiser and Fear The Reaper as my traits, and was let loose into the world. Those traits are from a mod. I installed quite a few for this playthrough because no of course you can’t beat New Vegas by killing everyone. Kids are like members of my discord server, they’re now allowed to die and Yes Man respawns infinitely. So, if this was gonna take a long time, I might as well install a few mods to make it more interesting.

Fear the Reaper is, from what my beautifully marbled brain understood it to mean, supposed to give you a perk every level at the cost of your health dropping to 10% when you level up. Didn’t do that, I fixed it with another mod so I got a perk every time I leveled up. And Bruiser adds 2 points to Strength while reducing melee attack speed by 20%. I took that one because the strength will help with weapon handing. After stepping out into the darkness, I made a decision, kind of a big one. If everyone’s gonna die, there’s no reason to talk to anyone. And there’s only so many ways I can describe killing people, the Paul writing this right now is unsure of how he’s gonna handle that. Just to give some context, this is a spoiler so mute for the next 4 seconds if you care.

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