Pharmakon Walkthrough :
Objective: Follow Edgar’s footsteps:
Follow the footprints down the path.Get back on the path and follow it forward until you see a ledge you can drop from. Hop down to reach the first encounter. Nothing too scary, just a group of Nagals. Approach them while they are still grouped up and you can get them quick a combo of Scorcher, shotgun, into Crippling Rod. Whicher ones survive that combo you can strafe with your electrified revolver, or just Zapper for a free e-combo. I recommend NOT using Supercharge or Quake Punch at all. We are going to need full energy for a mini-boss fight later on.Once the Nagals are dead exit the pit using the glowing chain near where the enemies first spawned.Get back on the path and follow it to the wrecked boat where you will find a new weapon, the Rentier X-Bow. The X-Bow occupies the same equipment slot as the rifle, and serves sort of the same purpose. It has more ammo and shoots faster, but deals less damage and has shorter range. You can also hold the fire button to constant fire with the X-Bow. I preferred it over the rifle in my playthrough (it has better upgrades, in my opinion) but it can’t hit certain long-distance targets.But don’t take my word for it, see for yourself and decide! Go right and drop down at the chain to get into the next encounter. It’s just some vessels, so pop out the X-Bow and give it a try. As the fight progresses some devils will join as well, so you can see the effectiveness against them as well. Once the enemies are finished, head toward the back of the area and hop the hurdle to proceed.Return to the split and take the other path. This will lead to another encounter. This time we are dealing with some vessels and proteus. It's probably not even worth using any valuable cooldowns here. Zapper the proteus and e-combo to kill, then strafe and kill the vessels with your revolver or x-bow. Exit the battle via the path under the twisted tree in the back corner of the arena.
Punch through the nearby debris to clear the path. Use the wooden planks to get to the other side of the camp. Here you will find a lasso point that leads to the next enemy encounter. More proteus, vessels. Again, don’t waste your resources here, just x-bow them for a quick win.Turn around and climb the hop the glowing hurdle behind you to proceed. Follow this path forward and you will see another set of footsteps. Investigate, then burn the spider webs blocking the path ahead. On the other side is a ledge you can drop down to reach a new, spider-infested path.
Objective: Kill the Stalker :
New enemy time! Finally we find out what all these spiders are about and encounter the Stalker. This thing sort of looks like a Nagal, but with a giant spider on its back. It will almost always open the battle by crouching and revealing two weak spots. If you don’t shoot one quick it will blast you with spider web, causing you to become slowed, then do a jumping attack while you can’t dodge effectively. This jumping attack has a huge area of effect where the Stalker lands, so you need to dodge well ahead of time to avoid getting damaged.I would recommend just shooting the weak spot to avoid all of that, but if you do get webbed you can keep the Stalker at by with the Scorcher, which causes it to become incapacitated for a short time. Same goes for the Crippling Rod, which will electrocute and give you an opening for an e-combo. Above all we want to stay out of its melee range. The Stalker’s melee combos are incredibly damaging, and it has a powerful grab attack as well. Stay out of his melee range, avoid the jumping attacks, and just wait for the Stalker to expose its weak spot for some free damage.
Objective: Follow Edgar’s footsteps:
Objective: Investigate the swamps:
Objective: Find a safe path to the ruins:
Objective: Reach the church:
Objective: Kill the Hive Crone:
Here we encounter yet another new enemy, the incredibly annoying Hive Crone. This flying enemy is surrounded by three floating eggs that give invincibility to the Crone and all other enemies on the field. You have to shoot the eggs two times to break them, and once all three eggs are broken the Crone will expose its weak point, allowing you to shoot it out of the air and deal some damage. After a short time, it will respawn the eggs, and the process starts over again.
The Scorcher breaks the eggs immediately, as does the Crippling Rod. Make sure to use most of these anytime they are on cooldown. Additionally, you can nearly instant kill the Crone in a single phase if you have enough Energy to enter Supercharge Mode. This can end the battle almost instantly, making for a breezy final fight. Otherwise, play it slow and carefully!
Once you defeat the Crone and any other enemies, the level will come to an end.
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