Street Fighter: The Movie [Saturn] - play as Akuma

Описание к видео Street Fighter: The Movie [Saturn] - play as Akuma

This is a playthrough using Akuma in the Saturn version of Street Fighter: The Movie. Read on for more information...

Akuma is a hidden final boss character in this game. He is an unlockable playable character.

Additionally, the ending credits is included, you can see this starting around 32:36 in the video.

===== HOW TO SELECT AKUMA =====

On the character select screen, input the following in a consistent fast manner:

Up, B, Down, Z, Right, X, Left, Y

If you've done it correctly, the check-dot will disappear and Akuma will be highlighted.

Remember, this does NOT work in Movie Battle mode.

===== ABOUT AKUMA =====

Probably the most famous fighting game secret/hidden boss character, and the staple Street Fighter antagonist of Ryu. In Street Fighter: The Movie, it is the first and only time he appears in a fighting game portrayed by a real-life human actor. The spiked choker and spiked arm guards may just be a bit out-of-character for the master of the fist.

===== GAMEPLAY =====

With almost all of Akuma's trademark special and super moves from the 2D games, it makes him probably the best character in the game... he's got all the tools to deal with anything, and he charges his super meter FAST. The CPU-controlled version of him is even better with Double Air Fireballs.

===== ADDITIONAL INFORMATION / TRIVIA =====

---- He is known as Gouki in Japan.

---- The actor who plays him is Ernie Reyes Sr., an American martial artist.

---- As mentioned earlier, the CPU-controlled version of him has Double Air Fireballs.

---- The game is known as Street Fighter: Real Battle on Film in Japan. It was given this title to distinguish it from the unrelated Street Fighter II Movie game based on the anime film of the same name.

---- Blanka is added as a playable character in the console games. He is not in the Arcade game's roster.

---- This is the first Street Fighter game to have EX Special moves.

---- It is also the first Street Fighter game to have a proper and dedicated Story Mode. The next SF game to have such a mode is SF5.

---- The Arcade version characters Blade, Arkane, Khyber, F7 and S.Bison are not in the console versions.

---- The PS1 and Saturn versions of the game are developed by Capcom Japan, unlike the Arcade version which was developed by US company Incredible Technologies.

---- The PS1 version was a launch title for the console in North America.

---- Due to the vast difference between the console and arcade versions of the game, the console versions are not really ports, but instead separate games. The console games do use the character sprites from the Arcade version (they have been edited and are lower quality however), which is just about the only real similarity they have.

---- The soundtrack between the console and arcade versions are completely different.

===== ABOUT SF:TM =====

Street Fighter: The Movie was created to cash in on the hype of the digitized 2D character phenomenon made famous by the Mortal Kombat games in the 90s. The movie depiction of Street Fighter gave them the perfect opportunity to do it.

The console versions of the game differs greatly from the Arcade version, as the gameplay of the former is actually true to the classic Street Fighter II gameplay. This makes it the better version in that regard (in my opinion). It is based on the gameplay of SSF2T, and it is said that it uses the actual code of SSF2T as it's base to operate on.

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