Activation Track | Getting Started with Timeline (Unity)

Описание к видео Activation Track | Getting Started with Timeline (Unity)

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Activation Track | Getting Started with Timeline (Unity)
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This is going to be the first tutorial of the new series "Getting Started with Timeline" where we gonna cover each track in a single tutorial with a set of examples to understand its purpose more.

In this tutorial, we'll cover the simplest yet very effective track, the activation track. Which its sole purpose, is to toggle the activity of GameObjects.

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Chapters:
- 00:00 Intro
- 00:27 Getting Started with Timeline
- 01:00 Creating a Timeline
- 02:06 Creating a Track (Activation)
- 02:48 Simple Example #1
- 04:48 Simple Example #2
- 05:40 Switching Cameras (Use Case #1)
- 07:08 Switching Objects (Use Case #2)
- 08:18 Spawning Objects (Use Case #3)
- 09:03 End

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