RCX 0.07 beta - another weird pacejka bug (?)

Описание к видео RCX 0.07 beta - another weird pacejka bug (?)

http://www.gorcx.net

Another test build of RCX, a few commits on from the last one. (now has a very good working pacejka formula, and the earlier handbrake / wheelspin bug taken care of)

However, this one is to document a weird friction issue when landing from big jumps whilst attempting to corner. Evidently it's probably correct but realistically you expect the car to understeer like a bitch when it lands like that. Only instead of understeer you get massive snap oversteer and the car spins. On small bumps and stuff (demonstrated near the start) it's acceptable but it's when landing big jumps that problems occur.

Obviously ... the solution is to just not corner in the air ... or is it? :P I'm hoping there's some sort of solution to this problem - whether through changing the friction code or just disabling the handling when airborne.

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