GTA SA DE Special Vehicles - EP/FP Tornado

Описание к видео GTA SA DE Special Vehicles - EP/FP Tornado

Welcome to the Special Vehicles List for GTA San Andreas - Definitive Edition (PC version). In this video I show how to get a EP/FP Tornado by "Failing the Mission" "End of the Line (Part 3)" given by Sweet.

The mission "End of the Line" is divided into 3 Parts:
Part 1: Heading to Smoke's Fortress
Part 2: Escaping from the Smoke's Fortress
Part 3: Tenpenny's Chase
If you Fail the Mission
AFTER reaching Part 3 (when Tenpenny's Chase starts), when you restart the mission it will start
from Part 3 and not from the beginning. Starting the mission from Part 3 does NOT ADD any "Mission
Attempt" and although the EP/FP Tornado requires a Mission
Failed, it will NOT AFFECT your Stats.

EP (Explosion-proof): Immune to any explosion
.
FP (Fire-proof): Immune to any fire damage.

Lethal Vaccine has confirmed that this method DOES NOT WORK in the CLASSIC VERSIONS (PS2/Xbox/PC) of GTA San Andreas and is EXCLUSIVE to the Definitive Edition and Mobile Versions.

Four more Special Vehicles can be obtained in the "End of the Line" mission:
AP/VEC2 Greenwood & Unique/BP/FP S.W.A.T. (Part 1):    • GTA SA DE SV - AP/VEC2 Arctic White "...  
AP/VEC2 Light Blue Grey Feltzer (Part 3):    • GTA SA DE Special Vehicles - AP/VEC2 ...  
AP Fire Truck (Part 3):    • GTA SA DE Special Vehicles - AP Fire ...  

You will need to have some MINIGUN ammo before starting the mission.


Go to the Flying School at Verdant Meadows Airfield and START the "Takeoff" lesson. GET OUT
of the plane WITHOUT MOVING IT and GO to an Ammu-Nation.

When you arrive at the Ammu-Nation, PRESS the "EXIT" key (T on PC) JUST BEFORE entering the red marker
to exit the lesson and activate the Ammu-Nation Menu at the SAME TIME. Then RESTART the "Takeoff"
lesson and MOVE the plane to activate it. When the TIME APPEARS in the upper right, GET OFF the plane.

When the Mission Failed appears (DOES NOT AFFECT the stats), HEAD AND ENTER the Abandoned AC Tower to REGAIN VISION. The
POSITION ARROW will NOT APPEAR on the MAP so you will have to MEMORIZE THE ROUTE to the door of
the Abandoned AC Tower and GUIDE yourself with the help of the MINIMAP and the WEAPON WHEEL. If you do not have the "$" icon of the Casino Heist Missions ACTIVE on the MAP, the MINIMAP
will NOT APPEAR after leaving the plane and you will not be able to guide yourself with it. I recommend NOT COMPLETING at least
1 of the 6 Casino Heist Missions UNTIL AFTER obtaining all the Special Vehicles that require activation of the Ammu-Nation Menu.

When you regain your vision, HEAD to the Ticket Machine at Los Santos
International Airport. SELECT the BODY ARMOR to regain control of the camera.

Activate the Ticket Machine being on the FIRST PAGE of the Ammu-Nation Menu and JUST when the MACHINE
SCREEN APPEARS quickly PRESS the "CANCEL" key to EXIT the Ammu-Nation Menu and REGAIN control of CJ. Then, HEAD to Ganton to activate the mission "End of the Line (Part 3)" with the help of the MINIMAP. If any CONTROL KEY MATCHES the
"Purchase Ticket" key or the "Exit" key on the Ticket Machine, be sure to NEVER PRESS IT. In CONSOLE, these buttons MATCH with
the "Sprint" and "Enter Vehicles", but there is an ALTERNATIVE that allows you to USE VEHICLES to get to Ganton: Coming Soon

When you reach Ganton, activate the mission "End of the Line" and chase Tenpenny to the next cutscene
with the help of the MINIMAP. In CONSOLE it is necessary to USE the "MODERN" CONTROL SCHEME since in the
"Classic" scheme the "Accelerate" button MATCHES the "Purchase Ticket" button of the Ticket Machine.

Catch Sweet with the help of the minimap and when the cutscene starts WAIT until
the INTERFACE RETURNS (minimap, car health, time, etc). When the interface returns,
quickly PURCHASE A TICKET to LAS VENTURAS and STAY on the flight WITHOUT SKIPING IT. Then, WAIT until the PLANE is directly PARALLEL to the Willowfield Cluckin' Bell and PRESS the "Jump Out" key.
Land with the parachute and quickly GO to the point I show in the video (near Los Santos Forum).

DESTROY Sweet's Car with the MINIGUN and WAIT until the EP/FP Tornado APPEARS from behind. KILL THE
DRIVER of the EP/FP Tornado BEFORE he escapes and DRIVE IT to a garage for storage. If you can't kill
the driver, you can also destroy the EP/FP Tornado with the Minigun and push the Wreck to a garage.

Any EP (Explosion-proof) can explode by equipping it and activating a 8-Ball Bomb.
Any FP (Fire-proof) will catch fire if CJ enters the vehicle while it is on fire.

EP/FP Tornado Colors
Primary: Various
Secondary: Various

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