Developing Super Mario Advance 5 - Super Mario Bros. in 2024 - Fixing a sticky platform

Описание к видео Developing Super Mario Advance 5 - Super Mario Bros. in 2024 - Fixing a sticky platform

I don't have much time to edit, and that's why this episode of "developing a project" was done "live", with cuts made live and it's very simple.

Here I am showing a very serious problem in the programming of my projects, which involves the speed at which a character is falling. Have you ever noticed that all the characters fall quite slowly? Here's why! This affects all my projects, Kiddy Kong's Challenge, Showtime, Super Mario Bros. Wonderland 87, Proto Remix, Super Mario Wonderland... all of them! Unfortunately, I haven't found a way to solve it.

But while some are impossible, others are possible! Have you ever gotten stuck on one of the platforms that keeps moving in a wrap? I found a way to solve the problem. I will soon be updating Super Mario Bros. Wonderland 87 with the platform update, and in the next demos of the other projects. I found a way to solve this bug while I was developing "Super Mario Bros. Wonder for Classic Players". Since it is a game derived from SMA5, the code can be copied and pasted into the object of the same name.

Keep an eye on the channel because I'll soon be releasing more complete versions! As for the incomplete versions, I'm preparing a demo for Super Mario Advance 5. But first I still have some questions. All doubts will be resolved through polls in the fan game videos.

This is a non-profit work. It is not an official product! It is just a fan game made for fans. The characters and materials used are (C) Nintendo 2024.

I apologize for the "simple live editing" of the video. See you next time!

Vini Lemos - Nimaginendo Games 2024

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