#Dota2 #Dota2Gameplay #Tiny
Starting items:
Tango icon.png Tango keeps Tiny's health up in lane.
Healing Salve icon.png Healing Salve restores health to Tiny.
Iron Branch icon.png Iron Branch gives attributes, increasing health, mana, and damage.
Enchanted Mango icon.png Enchanted Mango's passive health regeneration helps Tiny stay in lane longer; the burst mana also allows Tiny to use more abilities.
Early game:
Magic Stick icon.png Magic Stick restores some health and mana so Tiny can sustain more damage in lane, or use his abilities in a pinch.
Boots of Speed icon.png Boots of Speed provides movement speed bonus so Tiny can get close to targets and use abilitites on them.
Bottle (Full) icon.png Bottle gives Tiny regeneration to stay in lane and mana to fuel his abilities by storing runes, which can heavily improve his performance if roaming or going mid.
Bracer icon.png Bracer pads out Tiny's attributes, giving a cheap boost to both his damage for last-hitting and his mana pool for fighting.
Mid game:
Magic Wand icon.png Magic Wand gives useful bonuses to Tiny's overall attributes and increases its charge storing capacity to restore health and mana.
Power Treads icon.png Power Treads gives attack speed and appropriate attributes. Switching to intelligence sustains Tiny's abilities usage, while switching to agility grants more attack speed to complement his high attack damage.
Echo Sabre icon.png Echo Sabre's double attack compensates for Tiny's low attack speed and synergizes well with his high attack damage, adding even more burst damage to his arsenal. It also grants much-needed mana regeneration and is a reasonably cheap pickup.
Blink Dagger icon.png Blink Dagger facilitates Avalanche and Toss combo, causing massive burst damage to one or more enemy heroes.
Hyperstone icon.png Hyperstone can be a cheaper alternative to Echo Sabre allowing you to head for Moon Shard or Cuirass directly. Especially by delaying your first ultimate you may opt for a consistent attack frequency.
Arcane Boots icon.png Arcane Boots will provide enough mana to cast Toss and Avalanche multiple times without exceeding your mana pool. Alternative to Power Treads, catering to a gank-caster based gameplay.
Late game:
Assault Cuirass icon.png Assault Cuirass gives attack speed to increase Tiny's damage output and armor to help Tiny tank physical attacks. The aura lowers buildings' and enemies' armors, complementing Tree Grab's and Grow's bonus attack damage.
Daedalus icon.png Daedalus helps Tiny inflict massive critical strike damage, thanks to his absurd attack damage from Tree Grab and Grow.
Black King Bar icon.png Black King Bar gives strength and damage, as well as spell immunity to allow Tiny to move and attack enemies freely for several seconds, delivering consistent damage in team fights.
Moon Shard icon.png Moon Shard grants Tiny massive attack speed increase to complement his powerful attack damage and Tree Grab's splash. Tiny may also choose to consume the shard to gain some attack speed bonus but clear an inventory slot for another late game item. Alternative to Cuirass.
Situational items:
Soul Ring icon.png Soul Ring is an alternative to Bottle as a mana source, letting Tiny cast his expensive spells more easily for a minor health cost.
Phase Boots icon.png Phase Boots grant attack damage and movement speed so Tiny can better approach opponent before having Blink Dagger, suiting an aggressive playstyle.
Drum of Endurance icon.png Drum of Endurance gives attack speed, movement speed, and attributes for a low price.
Mask of Madness icon.png Mask of Madness gives a huge attack speed and movement speed buff in addition to lifesteal for cheap, letting him smash teams apart with Tree Grab, and the armor loss is offset by Grow.
Sange and Yasha icon.png Sange and Yasha grants movement speed, strength, and much needed agility, raising Tiny's attack speed to increase his damage output.
Shadow Blade icon.png Shadow Blade, an alternative or a complement to Blink Dagger, supplies attack speed and attack damage bonuses. The active Shadow Walk grants invisibility, speeds up Tiny's movement to get in position quicker, and applies burst physical damage when attack out of Shadow Walk.
Heart of Tarrasque icon.png Heart of Tarrasque turns Tiny into a true tank, giving him lots of strength, health, and health regeneration.
Aghanim's Scepter icon.png Aghanim's Scepter gives Tiny even more area-of-effect damage to soften enemies up or kill fragile foes outright, especially if he already has his damage items.
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