Maya VFX Series: Fire Effect using Bifröst Aero

Описание к видео Maya VFX Series: Fire Effect using Bifröst Aero

- The SOURCE FILES can be downloaded via https://www.patreon.com/posts/source-...
- Check out my Maya VFX playlist via:    • Maya VFX Series  
- You can access our shop via:    / @sarkamari  
- Follow me on
X:   / sarkamari1  
Instagram:   / sarkamari.cg  
Reddit:   / sarkamari  

In this tutorial, we're going to have a detailed look at how to create a realistic fire effect using Bifröst extension in Maya. We start by converting our input geometry into volume Air/ Then we add fuel and combustion compounds to ignite the flame. In addition, we talk about how to use an influence compound to apply a force field and direct the look of our simulation. Finally, we assign a material to our effect using Hypershade window, and to top it off we explain the caching process to write our sim into physical files. As usual, I tried to squeeze a lot of useful tricks into the tutorial so hopefully, by the end of the video, you should be able to create a pyro-dynamic effect from scratch using Bifrost Aero system.

Bookmarks:
00:00 Let's get started
00:48 Introducing Aero Simulation Compound
14:08 Adding custom Compounds to our Simulation
20:30 Adding Dissipation
30:00 Adding Material Using Hypershade
41:49 Caching your Simulation
#sarkamari ‪@sarkamari‬ ‪@Autodesk‬

Комментарии

Информация по комментариям в разработке