Spectrobes: Beyond the Portals Playthrough with Chaos part 26: Finale Vs Krux

Описание к видео Spectrobes: Beyond the Portals Playthrough with Chaos part 26: Finale Vs Krux

Man I forgot that this game is absolutely terrible. Cannot wait to play Origins.

My Twitch channel to watch live:   / chaosinthesky  

Spectrobes: Beyond The Portals (スペクトロブスシリーズ 超化石モンスターバトル ゲキトツ・ギャラクシー Supekutorobusu Shiriizu Chōkaseki Monsutaa Batoru Gekitotsu Gyarakushii, Spectrobes Series: Super-Fossil Monster Battle: Clash Galaxy) is the sequel to the first Spectrobes game, once again developed by Jupiter and published by Disney Interactive Studios. The game was released in North America on November 7, 2008, Japan on December 11, 2008, and Europe on February 27, 2009.

It has been several months since Rallen defeated the Krawl in Nanairo, and the galaxy has enjoyed a time of peace. However, the Krawl have begun to strike again, this time led by four elite Krawl called the High Krawl. In addition, one of the High Krawl attacks the Ancient Starship, knocking away Aldous, who was studying on-board, and commandeering it. Both Maja and Aldous battle, and there is an explosion on the bridge as the ship flies through a portal. Now Rallen must locate the missing Aldous and defeat the Krawl once again.

The gameplay of Spectrobes: Beyond the Portals has been changed greatly from the first installment. In addition to full 3D visuals, the game also features a different camera angle, facing behind rather than overhead; while the camera cannot be controlled, pressing L centers it behind Rallen. Additionally, instead of using both screens to display the action, the touch screen acts as the action screen, while the top screen displays things such as statuses, maps, and other HUD elements. Pressing the X button at any point on the overworld accesses the Prizmod menu, in which the player can see their current objective, swap equipment, check on and use items, and switch the currently active Spectrobes with ones in the backup slots.

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