Analysing the Game That "Killed" Rare

Описание к видео Analysing the Game That "Killed" Rare

On the 20th anniversary of Microsoft's historic buyout of British studio Rare, we analyse their flagship Xbox release: 2003's Grabbed by the Ghoulies.

GMTK's What We Can Learn From DOOM:    • What We Can Learn From DOOM  

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🎙 Written, Edited and VOed by @hotcyder
🎧 Audio Mastering by @HeavyEyed
📖 Script Consultancy by @iamerror@iamerror
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