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Скачать или смотреть Resolving the EXC_BAD_ACCESS Error: Fixing MKPlacemark Initialization in SwiftUI

  • vlogize
  • 2025-09-27
  • 1
Resolving the EXC_BAD_ACCESS Error: Fixing MKPlacemark Initialization in SwiftUI
MKPlacemark() creating retain cycleiosswiftxcodeswiftuistate
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Описание к видео Resolving the EXC_BAD_ACCESS Error: Fixing MKPlacemark Initialization in SwiftUI

Discover how to correct the MKPlacemark initialization issue in SwiftUI that leads to EXC_BAD_ACCESS errors, ensuring smooth state updates and proper memory management.
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This video is based on the question https://stackoverflow.com/q/63107790/ asked by the user 'Rod' ( https://stackoverflow.com/u/427315/ ) and on the answer https://stackoverflow.com/a/63108288/ provided by the user 'Asperi' ( https://stackoverflow.com/u/12299030/ ) at 'Stack Overflow' website. Thanks to these great users and Stackexchange community for their contributions.

Visit these links for original content and any more details, such as alternate solutions, latest updates/developments on topic, comments, revision history etc. For example, the original title of the Question was: MKPlacemark() creating retain cycle

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The original Question post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license, and the original Answer post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license.

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Resolving the EXC_BAD_ACCESS Error: Fixing MKPlacemark Initialization in SwiftUI

When working with SwiftUI and MapKit, developers sometimes encounter unexpected errors that can cause confusion and frustration. One common issue involves the EXC_BAD_ACCESS error occurring due to incorrect initialization of MKPlacemark within a state property. In this guide, we will explore this problem, understand its cause, and provide a clear solution to prevent it in your applications.

Understanding the Problem

In SwiftUI, the @ State property is used to declare a value that can change over time. In this case, we have a property called selectedLandmark initialized with a Landmark struct that contains a MKPlacemark. Here’s the problematic code that leads to the error:

[[See Video to Reveal this Text or Code Snippet]]

The issue arises when the MKPlacemark initialized without valid coordinates (MKPlacemark()) interacts with SwiftUI’s state management during updates within the view. When a user interacts with the UI, such as tapping a button, the incorrect initialization can lead to a memory access error. Typically, you will see an EXC_BAD_ACCESS error, often with no useful logs to help identify the root cause.

Reproducible Steps

To replicate the issue:

Create a "child" view containing a binding to a Boolean state variable and a state variable for the selected landmark.

Create a parent view that toggles the display of the child view based on the state variable.

Tap the "Cancel" button within the child view, which triggers the EXC_BAD_ACCESS error.

The Solution

To fix the issue, the initialization of MKPlacemark needs to be corrected. Instead of using the default initializer, ensure you provide a valid coordinate when creating the MKPlacemark. The updated initialization should look like this:

[[See Video to Reveal this Text or Code Snippet]]

Key Changes Made

Changed Initialization: Replaced MKPlacemark() with MKPlacemark(coordinate: CLLocationCoordinate2D()) to ensure the MKPlacemark is initialized with valid, non-nil coordinates.

Prevent Memory Issues: This adjustment prevents strong reference cycles and memory access issues by ensuring that the objects and structures are properly initialized before use.

Conclusion

Implementing the correct initialization for MKPlacemark is a simple yet effective solution to the EXC_BAD_ACCESS error in SwiftUI applications. By following the adjustments mentioned above, developers can ensure that their state-driven UI components function smoothly without running into memory-related issues. Remember, correct object initialization is crucial in UIKit and SwiftUI for both functionality and performance.

Now, you can confidently implement these changes in your SwiftUI projects and enhance the stability and reliability of your applications!

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