KeyShot Tutorial: How to Create Photo Realistic Renders

Описание к видео KeyShot Tutorial: How to Create Photo Realistic Renders

In this tutorial I will show you how to create realistic product visualization in KeyShot. Get 3D files from tutorial here ➡️https://bit.ly/3Pl0PB0

► DESCRIPTION
In this tutorial I will show you how to create realistic product visualization in KeyShot. This tutorial contain step by step workflow, so if you are beginner you will be able to understand it and achieve same results. This tutorial is designed to achieve realistic renders in high resolution.

In the beginning of this tutorial, I will explain how to set up camera view and how to rotate 3D model in KeyShot. We are going to apply simple materials to create lighting for our render. In the lighting process I will show you complete process how to create lighting in HDR editor from scratch. This HDR image can be used multiple times or you can export it and use it in different rendering engines. After we create lighting I will show you how to create master materials for this 3D model. We are going to replicate all the details from reference image. Most of these materials got seamless texture so you can save this materials into KeyShot Material Library and you can use it again for different 3D models and you save time when you will be texturing next 3D model. I will show you how to use KeyShot rendering settings for sharp render images without noise and I am going to show you simple Post Production in Photoshop at the end of this tutorial.

Support me on Patreon - You can download 3D models or 3D scenes files

3D Scene
➡️http://bit.ly/3me6NKn
3D Model
➡️http://bit.ly/3Zrtitr


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▬ Contents of this video ▬

0:00 - Introduction
0:23 - Import 3D Model
0:38 - Create Camera View
2:30 - Lighting and Scene Settings
2:50 - Create Simple Materials
3:55 - Create Lighting Environment
9:34 - Create Master Materials
17:24 - Ground Reflection
19:05 - Final Adjustments
19:48 - Render Settings
21:05 - Render Retouching - Photoshop
23:25 - Outro: Final Renders

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