How to GET 3D SOUNDS in Unity - AudioSource configuration

Описание к видео How to GET 3D SOUNDS in Unity - AudioSource configuration

In this video we see how to setup the AudioSource component to get 3D sounds in Unity, this means that the position of the camera affect the volume of the AudioSource and also if you hear the sound louder on your right or left speaker.
You can hear sounds in Unity because in the scene there is a component called "AudioListener", this component comes by default with the Main Camera. The AudioSources on the other hand are the speakers of the scene, they produce sound, but by default you hear the sound as if you have the source of the audio directly in front of you.
To get a spatial sound you need to setup the "Spatial Blend" parameter of the AudioSource in "3D" and adjust the 3D sound settings.

____________________________________________________________
  / gamedevtraum  
  / gamedevtraum  
____________________________________________________________

Комментарии

Информация по комментариям в разработке