exporting Wavefront OBJ and using in Carrara, Curvy and other 3D programs

Описание к видео exporting Wavefront OBJ and using in Carrara, Curvy and other 3D programs

Here's a closer look at what the OBJ file looks like when exported from Howler 9.6, and imported into Carrara, and re-exported as OBJ from Carrara after mapping a texture on it in planar projection mode. The one exported from Howler only has the vertiex position, no u,v addresses, i.e. no baked texture addresses. At least not yet in v9.6. We're looking into adding that in future releases.

The OBJ coming from Carrara then has vertex normals and vertex texture addresses (u,v) added to the vertices.

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