DOMINATE YOUR OPPONENTS WITH THIS POWERFUL COMBO: BARIAN'S CHAOS DRAW IN YU-GI-OH MASTER DUEL

Описание к видео DOMINATE YOUR OPPONENTS WITH THIS POWERFUL COMBO: BARIAN'S CHAOS DRAW IN YU-GI-OH MASTER DUEL

Highlights from Master Duel Ranked , Thanks for Watching!

Water Chaos XYZ v Resonators

Key Card 1: Barian's Chaos Draw

To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the Main Phase 1. During your Main Phase 1 that same turn: You can activate 1 of these effects. ● Send 1 "Rank-Up-Magic - The Seventh One" or 1 "Seven Emperors" Normal Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. ● Special Summon up to 2 monsters from your Deck, but negate their effects, then, immediately after this effect resolves, Xyz Summon 1 "Number" Xyz Monster using monsters you control, including all the Summoned monsters.

Key Card 2 : Zexal Field
Your opponent cannot activate cards or effects in response to the activation of your cards and effects that target an Xyz Monster you control. During your Draw Phase, before you draw: You can place 1 "Shining Draw" from your Deck on top of your Deck. If an Xyz Monster(s) is Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; attach 1 Xyz Monster from your Extra Deck or GY to that monster as material. You can only use this effect of "Zexal Field" once per turn.

Key Card 3 : CXyz Barian Hope

You can also Xyz Summon this card by using 1 monster you control with "Number C101" through "Number C107" in its name as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 1000 ATK for each Xyz Material attached to it. You can target 1 "Number" monster in your Graveyard; until your opponent's next End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects. You can only use this effect of "CXyz Barian Hope" once per turn.

Key Card 4 : Number 86: Heroic Champion - Rhongomyniad

Once per turn, during your opponent's End Phase: Detach 1 material from this card. This card gains effects based on the number of materials attached to it. ● 1+: Cannot be destroyed by battle. ● 2+: Gains 1500 ATK/DEF. ● 3+: Unaffected by other cards' effects. ● 4+: Your opponent cannot Normal or Special Summon monsters. ● 5: Once per turn: You can destroy all cards your opponent controls.





Music

1. 5Ds Sound Duel - Light and Dark
1. Barrian Force Theme - Reginald Shark Kastle - Sound Duel 4


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