Getting geometry attributes in COP networks in Houdini

Описание к видео Getting geometry attributes in COP networks in Houdini

Video where I try to explain the basic techique of accessing 3d geometry attributes from compositing networks (COPs) in Houdini. This is essential for doing advanced procedural texturing right inside Houdini.

This video is part of my article series about procedural game asset pipeline in Houdini. You can find it here: https://www.rendereverything.com/game...

If you have some questions or comments, please write them here or in my blog. If you think this was useful for you or you would like to learn more, let me know.

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