Falcon Punch Ch7: Splining & VFX v2

Описание к видео Falcon Punch Ch7: Splining & VFX v2

Welcome to an animation study of the iconic Falcon Punch!

For convenience we're cutting out the downtime but otherwise trying to (if sped up drastically) give a taste of what each step looks like start to finish to approach any animation goal in Blender! This comes with some review of tools used in addition to base Blender, as well as some opportunities to improve on the part of the artist.
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The original videos ran 9 hours (over 2 days). Splines are rough but I think keyframing can be expanded and a rig can be made better... Nearly done though so going to just see this one through! Last bit of VFX left!

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Follow us at
  / cut_teeth  
https://cara.app/cutteeth/all
  / cutteethstudio  
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0:00 Start to Finish Comparison
0:50 Splining Begins
8:45 Day 2 Splines
15:05 New Shading
17:30 New FX
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Not affiliated with any of these fine folks, but here's links to stuff I've mentioned:
EZ Stop Motioning (unmentioned): https://www.tgtakm.com/store/p/sle6ee...
2D Style Inspo:   / mrn0093  
AutoSmear: https://blenderdan.gumroad.com/l/rzrts

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