First Martians - How To Play

Описание к видео First Martians - How To Play

In this video, we're going to learn how to play First Martians! If you have any comments or questions, please do not hesitate to post them in the YouTube comments below.

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NOTE: During the setup, I mention that you put out one less greenhouse and plant than the number of players. This was an intended change to the app at one point, so the video was created to reflect that, in anticipation of the change occurring. The design team later decided not to make this change, so now you should start with as many greenhouse and plants as the number of players. Sorry for any confusion that might have caused!

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00:00 - Introduction
01:07 - The Setup
08:51 - Game Play Overview
09:33 - The Events Phase
10:20 - Morale Phase
11:00 - Taking Wounds
11:05 - Conditions
11:57 - Using Morale Tokens/Skills
12:40 - The Production Phase: Oxygen/Energy
14:15 - Energy/Oxygen Shortages
14:35 - Shutdown Tiles
16:03 - Production Phase: Growth
16:23 - Wilting
17:33 - Production Phase: Eating
18:09 - Production Phase: Stress
18:59 - Production Phase: Red Cubes On Hardware In The Working Block
20:10 - Actions Phase
20:33 - Assigning Pawns: General Rules
21:10 - Using AOMs
22:06 - Other Action Costs
22:55 - Red Cube Effects on Actions
24:50 - Tokens On The ! Space
26:20 - Rover and Scorpio
27:35 - Assigning Pawns: Events
28:15 - Assigning Pawns: A Quiet Place
28:19 - Assigning Pawns: Crew Quarters
28:22 - Assigning Pawns: Med Lab
28:44 - Assigning Pawns: Control Center
29:48 - Assigning Pawns: Garage Hall
31:23 - Assigning Pawns: Probe Bay
32:02 - Assigning Pawns: Lab: Research
32:55 - Assigning Pawns: Lab: Planting
33:28 - Assigning Pawns: Working Bay - Fixing Broken Parts
34:17 - Assigning Pawns: Working Bay - Fixing Yellow Token On Rovers
34:25 - Assigning Pawns: Working Bay - Constructing Buildings
34:54 - Assigning Pawns: Working Bay - Building Upgrades
35:20 - Breaking Parts To Gain Spare Parts
35:40 - Scenario Actions
35:51 - Assigning Pawns: Working Bay - Repairing Shutdown Tiles
36:00 - Resolving Actions
36:10 - Resolving Actions: Events
36:28 - Resolving Actions: Rest
36:32 - Resolving Actions: Unwind
36:41 - Resolving Actions: Med Lab
36:56 - Resolving Actions: Control Center
37:03 - Resolving An Action With One Pawn Assigned
38:44 - Resolving Actions: Exploring
40:03 - Resolving Actions: Probe Bay
40:31 - Resolving Actions: Research
40:56 - Resolving Actions: Plant A Seed
41:32 - Resolving Actions: Build A Backup Facility
42:20 - Resolving Actions: Repair With Spare Parts
42:37 - Resolving Actions: Repair By Swapping
43:23 - Research And Direction Cards
44:00 - Resolving Actions: Repair A Rover
44:07 - Resolving Actions: Perform An Upgrade
44:45 - Resolving Pawns Assigned To Shutdown Tiles
45:00 - Malfunction Phase
47:29 - Clean Up Phase
48:37 - Losing
48:55 - Winning
49:32 - Conclusion

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