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Скачать или смотреть Build a Python Game: Gamified CS Learning with Snake & Ladder Trivia

  • balwinder singh balli
  • 2025-10-11
  • 56
Build a Python Game: Gamified CS Learning with Snake & Ladder Trivia
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Описание к видео Build a Python Game: Gamified CS Learning with Snake & Ladder Trivia

Build a Python Game: Gamified CS Learning with Snake & Ladder Trivia

In this video, I show you exactly how this game works from start to finish — and how educators, students, or hobby coders can adapt it for their own subjects.

🎮 Gameplay Overview

Two players start from block 1 and take turns rolling a dice.

Each block is represented by a background image with a computer science term or concept (e.g. “Data Structures,” “Algorithms,” “Networking”).

Landing on a block may trigger:
  • A trivia question (MCQ, True/False, Fill in the blank) — if answered correctly, you move ahead; if incorrect, penalties may apply.
  • A snake (you slide down) or ladder (you go up) effect.
  • Some effects are not marked, so surprises can occur.

Snakes, ladders, trivia block positions, and special effects are randomized each game launch, so gameplay is fresh each time.

Though default is two players, you can modify the code to allow more players (just change NUM_PLAYERS in the GitHub repository).

🧠 Design Concepts & Architecture

Board Design:
  • A 10×10 grid (100 blocks) where each block’s background image represents a distinct CS topic.
  • You could swap out these images to represent other subjects (e.g. History, Biology) — making this template reusable.

Random Placement:
  • Snakes and ladders are placed at random valid positions every time the game launches.
  • Trivia blocks are chosen randomly among available blocks.

CSV-driven Trivia:
  • All trivia questions, choices, correct answers, bonus/penalty values are stored in a CSV file.
  • You (or teacher) can easily edit or replace trivia content without touching Python code.

Effects Logic (process_turn in code):
  • Checks block-based effects (snake, ladder, trivia)
  • Moves player accordingly
  • Removes trivia from that block after first attempt

Animation & UI:
  • Smooth token movement from block to block
  • Side panel showing player scores, whose turn, block preview
  • Avatar images can be chosen via file dialog

Scalability / Customization:
  • Change NUM_PLAYERS
  • Use your own images per block
  • Modify NUM_SNAKES, NUM_LADDERS, NUM_TRIVIA
  • Edit CSV trivia file

📂 Code & Assets

Check out the full source code with documentation, CSV template, and image assets in this GitHub repository:

https://github.com/ballieducation/Sna...

You’ll find modules for:

Board setup & image loading

Dice & animation

Trivia popup handling

Main game loop

Scoring and endgame logic

👩‍🎓 Who It’s For & Use Cases

Students from Grade 6 onward can play this as an educational game to reinforce CS ideas.

Senior secondary / 11th+ students can use this as a project-based learning assignment — adapting the game to new subjects, adding features, or improving interface.

Teachers or instructors can swap the background images (for other subjects) and update trivia CSV to tailor the game to any curriculum.

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