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Скачать или смотреть How to Use Custom Fonts in Pygame: A Quick Guide to Fixing Font Issues

  • vlogize
  • 2025-03-27
  • 21
How to Use Custom Fonts in Pygame: A Quick Guide to Fixing Font Issues
Why pygame use the base font instead of the custom I want?pythonfontspygame
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Описание к видео How to Use Custom Fonts in Pygame: A Quick Guide to Fixing Font Issues

Struggling with custom fonts in Pygame? This guide explains why your custom font might not be showing and how to fix it using the correct method.
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This video is based on the question https://stackoverflow.com/q/70890741/ asked by the user 'Okuromatsu' ( https://stackoverflow.com/u/18055847/ ) and on the answer https://stackoverflow.com/a/70890812/ provided by the user 'Okuromatsu' ( https://stackoverflow.com/u/18055847/ ) at 'Stack Overflow' website. Thanks to these great users and Stackexchange community for their contributions.

Visit these links for original content and any more details, such as alternate solutions, latest updates/developments on topic, comments, revision history etc. For example, the original title of the Question was: Why pygame use the base font instead of the custom I want?

Also, Content (except music) licensed under CC BY-SA https://meta.stackexchange.com/help/l...
The original Question post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license, and the original Answer post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license.

If anything seems off to you, please feel free to write me at vlogize [AT] gmail [DOT] com.
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How to Use Custom Fonts in Pygame: A Quick Guide to Fixing Font Issues

Have you ever faced an issue where your custom font doesn't show up in Pygame? Instead of your specified font, you end up with the base font that comes with Pygame. This common problem can be frustrating, especially if you've spent time selecting the perfect font for your game or project. But don't worry; we're here to help you understand why this happens and how to resolve it effectively.

Understanding the Issue

In Pygame, when you want to display text with a specific font, the method you choose plays a crucial role. Many newcomers mistakenly believe that using pygame.font.SysFont() will allow them to load custom fonts from their assets when, in reality, it’s meant for loading system fonts only.

The Problematic Code

Consider the following snippet you're using to implement your custom font:

[[See Video to Reveal this Text or Code Snippet]]

In this code, pygame.font.SysFont() is intended to fetch font styles that are already available on the user's system, and it does not support font files you have in your project directory.

The Solution: Use pygame.font.Font()

To properly load a custom font file from your assets, you need to use the pygame.font.Font() method instead. This function allows Pygame to load any font file you specify from your directory.

Implementing the Solution

Here’s how to correctly modify your code to load a custom font:

[[See Video to Reveal this Text or Code Snippet]]

Key Modifications:

Use pygame.font.Font(): This method is specifically for loading custom fonts.

Correct Path Syntax: Make sure to use the correct path format. Forward slashes (/) work seamlessly across operating systems, whereas backslashes (\) can lead to errors in some environments.

Conclusion

If you find yourself having trouble with custom fonts in Pygame, just remember: use pygame.font.Font() instead of pygame.font.SysFont(), and ensure your file path is correctly formatted. With these adjustments, you should now see your chosen custom font rendered beautifully in your game.

Happy coding, and enjoy enhancing your Pygame projects with unique typography!

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