MASTER PROMPT
Create an ultra-realistic, cinematic wooden statue carving scene based on the provided human reference image.
The statue is in raw form and must be a full-body, life-size wooden sculpture standing on a solid circular wooden base block (pedestal), not touching the ground directly. The wooden base is made from the same natural wood material as the statue, showing raw cut edges and wood grain, similar to traditional handcrafted wooden sculptures.
The entire statue — including hair, facial features, clothing, shoes, and all accessories — must be fully carved from a single type of natural wood and remain the same uniform wood color throughout. No paint, no fabric, no metal, and no color variation. Hair strands, clothing folds, footwear details, and accessories must all appear sculpted directly from wood with visible carving marks and grain texture.
The statue accurately preserves the likeness, pose, anatomy, and proportions of the reference human while maintaining a realistic handcrafted wooden appearance.
An elderly Pakistani carpenter is actively carving the statue. He has a long white beard, aged wrinkled face, slim build, and wears
traditional rural Pakistani attire: a sleeveless white banyan and a light-colored lungi, barefoot. Wood dust particles are visible in the air during the carving process.
The environment is a rural Pakistani village setting with earthy dirt ground, old mud or brick houses, bamboo or wooden fencing, open green fields, palm or local trees, and a quiet village atmosphere. No modern elements such as vehicles, wires, concrete roads, or machinery.
Natural warm daylight illuminates the scene, producing soft realistic shadows. The image has cinematic documentary-style realism, shallow depth of field, earthy color grading, ultra-high detail textures, and professional photography quality, 8K realism.
MOTION PROMPTS
1:
The elderly Pakistani carpenter slowly and carefully carves the wooden statue using a sharp chisel and small hammer, focusing on fine detailing. Small wood chips fall naturally, and light wood dust particles float in the air.
The wooden statue remains completely solid and unmoving, standing firmly on its wooden base block. No transformation or shape change occurs.
The camera performs a slow, smooth clockwise rotation around the statue, maintaining a consistent distance, creating a handcrafted documentary feel. Natural daylight flickers subtly as the camera moves.
No morphing, no melting, no facial movement, no statue animation, no object transformation.
2:
Generate a realistic cinematic motion video.
The carpenter gently sands the wooden statue using a manual sanding block, smoothing the carved surface. Fine wood dust rises softly with each motion, and his hands move naturally and rhythmically.
The statue stays static on its wooden base, preserving its exact form and proportions.
The camera slowly orbits around the statue from left to right in a smooth arc, with shallow depth of field and subtle parallax between foreground and background.
3:
Create a dramatic yet realistic cinematic motion scene.
The elderly Pakistani carpenter uses a handheld electric wood grinder on the statue, producing controlled movement, gentle vibration, and visible wood dust dispersion. The grinder sound and motion feel authentic but restrained.
The statue remains perfectly still on its wooden pedestal, with no distortion or deformation.
The camera executes a slow cinematic 180-degree rotation around the statue, slightly pushing in as it moves, emphasizing scale, craftsmanship, and realism.
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