My process for creating stylized trees in Unreal Engine

Описание к видео My process for creating stylized trees in Unreal Engine

Files are available as a Tier 2 reward on my Patreon:   / ghislaingir  
Twitter:   / ghislaingir  

Foliage related GDC talks worth watching:
Horizon Zero Dawn:    • Between Tech and Art: The Vegetation ...  
Horizon Zero Dawn:    • GPU-Based Run-Time Procedural Placeme...  
God of War:    • Interactive Wind and Vegetation in 'G...  
Ghost of Tsushima:    • Procedural Grass in 'Ghost of Tsushima'  
Shadow of War:    • Jobye Karmaker - Approaching Modular ...  
Fable Legends:    • Creating Lush Dynamic Procedural Foli...  

0:00 Intro
0:30 Overall Workflow
1:00 Challenges
1:55 Leaves Textures
3:54 Leaves Cards
4:45 Tree Canopy Method
6:06 Tree Base Mesh
6:26 Cards
7:59 Zbrush
8:08 Tree Low Poly Mesh
8:18 Tree Textures
8:25 Custom Normals
9:10 Data in UVs
9:28 LODs
11:20 Tree Material
12:07 Leaves Material
13:14 Outro

Hope you find the video useful, thanks for your support! Cheers!

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