How to create a Sci-Fi Open World in Unreal Engine 5 with KitBash3D

Описание к видео How to create a Sci-Fi Open World in Unreal Engine 5 with KitBash3D

💥Get 25% OFF on ALL KitBash3D kits using the code: UNF-Minerva
Only available for the First 100 people! Get it at https://kitbash3d.com/

🎮Learn to create a game in Unreal Engine 5: https://www.unfgames.com/action-game

Learn to create environments in Unreal here:    • Unreal Engine 5 Environment Tutorial ...  

Learn to create a Sci-Fi Open World in Unreal Engine 5 in this UE5 Beginner Tutorial. We will use KitBash3D Mission to Minerva Kit to create a playable world.

Learn to create the Spaceship here:    • How to Create a Spaceship in Unreal E...  
Learn to create the VFX Fire Thrusters here:    • Learn how to make VFX Fire Thrusters ...  

Questions? Let us know in the comments!

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🎓Learning Unreal Engine? Start here with complete tutorials:    • Unreal Engine 5 Complete Tutorials  

🎭Are you creating a game in Unreal Engine? Join our community!   / discord  

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Connect with us here:
👦🏽Ram: https://bio.site/ramanand
🤓Mao: https://bio.site/megamaomao
👶🏼Guille: https://www.artstation.com/zorae

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Creative Commons CC BY 3.0
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Timestamps:
0:00:00 Intro
0:00:52 Downloading the Kit
0:02:28 Viewport Navigation
0:05:48 Organizing assets
0:09:27 Using GYM worlds
0:14:16 How to create bigger worlds
0:27:46 Overview of the Gym World
0:33:20 Creating our Level
0:37:40 Placing assets in our Level
0:49:48 Creating the Focal Point
1:01:15 Adding Roads
1:14:34 Adding Buildings
1:26:30 Adding Big Mountains
1:39:59 Adding another set of rocks
1:50:29 Modifying Megascans assets
1:59:29 Creating the Landscape Material
2:10:41 Adding Landscape Layers
2:18:42 Adding World texture variation to the Landscape
2:25:37 Adding the Slope Material to rocks
2:39:41 Landscape Material Variation
2:48:02 Adding Floors to walk
3:02:39 Set Dressing the player area
3:27:03 Set Dressing with Medium Sized elements
3:36:43 Set Dressing with Small SIzed elements
3:48:33 Polishing Background elements
4:01:12 Changing the atmosphere
4:07:57 Changing the Post Process Volume
4:17:43 Adding fog and light shafts
4:24:35 Fixing World Partition for distant objects
4:27:56 Migrating the Spaceship project
4:29:48 Flying the Spaceship

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