Raycast and Line Trace your Audio in Unreal!

Описание к видео Raycast and Line Trace your Audio in Unreal!

Metasounds, C++ and Cave Ambiences with Unreal Engine!

Let's build an ambience system to spawn rain drops and whistles that collide with the floor, tracing and pooling themselves for some performant and cool sounding audio stuff! No physics, so just stick around to learn about

Topics Covered
* Line Traces
* Structs in Unreal
* Metasound Play Triggering
* Movement without Physics
* Moving objects in the world
* Conditional Behaviours
* Cool cave stuff!

Take the QuickStart Guide to C++!
   • A Quickstart Guide to C++ Audio in Un...  

Create some splines for your Ocean Audio!
   • Sounds, Splines & C++ in Unreal Engine!  

Spawn Ambient Pooled Sources (from the video!)
   • Spawning Ambient Sounds in C++ in Unr...  

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