Bill Buxton, Microsoft
Abstract
For as long as I can remember, I have collected electronic gadgets and other devices, whose design caught my attention - for both good and bad reasons. At the same time, I also tended to collect things like associated marketing materials. After 30+ years, I am glad that I did so, since, despite living in the so-called Information Age, and having access to things like search engines and Wikipedia, etc., a great deal of this rather recent history has been essentially lost. These are, after all, mainly interactive devices that lived in a time and a context - things that do not photograph well, shall we say, assuming that even much exists in that department (for example, try and find good images (much less screen shots) of the world's first smart phone, and direct antecedent of the iPhone: the Bell South/IBM Simon ). This talk is a walk-through of part of my collection, including the devices that will be on display in the exhibition at CHI in Vancouver. I will talk about what caught my attention with that device, how it relates to other devices in the collection, what the relevance is to design today, and why I think that it is important and worthy of our attention. Along the way, we will learn as much about human motor control, cognition, and intentions, as we do about technology. And, most of all, rather than leaving the talk/exhibition being proud of what we are doing today, I suspect and hope that the exposure to this history will leave us all a little humbled, and wondering what the heck we have been doing in the past 30 years, given the existence proofs provided by some of the gems in the collection.
That is only as it should be. To quote the designer Ralph Caplan:
Santayana taught us that those who do not know history are condemned to repeat it. That surely is true in design as in anything else, but in design there is a corollary: those who do know history are privileged to repeat it at a profit.
Brief Bio:
Bill is the author of, Sketching User Experiences: Getting the Design Right and the Right Design. A Principal Researcher at MSR, he has a 30 year involvement in research, design and commentary around human aspects of technology. He was a researcher at Xerox PARC, and Chief Scientist of Alias Research and SGI Inc. He has been awarded three honourary doctorates, is co-recipient of an Academy Award for Scientific and Technical Achievement, received an ACM/SIGCHI Lifetime Achievement Award, and is a Fellow of the ACM. He is an Adjunct Professor at the University of Toronto and Distinguished Professor of Industrial Design at the Technical University Eindhoven.
ACM DL::http://dl.acm.org/citation.cfm?id=197...
WEB::http://chi2011.org/
Recorded on May 09, 2011 at the CHI Conference on Human Factors in Computing Systems, Vancouver, Canada
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