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Скачать или смотреть Resolving _distancebetween Issues in Flutter Widget Builds

  • vlogize
  • 2025-09-30
  • 0
Resolving _distancebetween Issues in Flutter Widget Builds
Why can't I call these calculations into my build when I'm already doing it for another functionflutterdart
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Описание к видео Resolving _distancebetween Issues in Flutter Widget Builds

Discover how to effectively call your distance calculations into your Flutter widget build using the right methods to avoid issues.
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This video is based on the question https://stackoverflow.com/q/63739077/ asked by the user 'tsy3' ( https://stackoverflow.com/u/14157937/ ) and on the answer https://stackoverflow.com/a/63739146/ provided by the user 'Aldy Yuan' ( https://stackoverflow.com/u/13068292/ ) at 'Stack Overflow' website. Thanks to these great users and Stackexchange community for their contributions.

Visit these links for original content and any more details, such as alternate solutions, latest updates/developments on topic, comments, revision history etc. For example, the original title of the Question was: Why can't I call these calculations into my build, when I'm already doing it for another function

Also, Content (except music) licensed under CC BY-SA https://meta.stackexchange.com/help/l...
The original Question post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license, and the original Answer post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license.

If anything seems off to you, please feel free to write me at vlogize [AT] gmail [DOT] com.
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Understanding the Problem: Why Can’t I Call My Distance Calculations in the Flutter Build?

If you’re working with Flutter and Dart, you might find yourself in a situation where your calculations in a function like _onCameraMove() don’t seem to reflect when you try to use them in the build method of your widget. This can be particularly frustrating when you see the correct output in your function but receive zeros (or other incorrect values) when trying to print them in your widget’s build function.

In the provided example, the variable _distancebetween is calculated using the Geolocator to find the distance between two geographical points when the camera moves. Although the calculated distance prints correctly inside the _onCameraMove function, it does not seem to hold the same value in your widget build.

Let's dive deeper into this problem to uncover why it happens and explore the solutions available to properly utilize calculated values in your widget build.

The Core of the Issue

The main issue here is related to the asynchronous nature of Dart. When you call _onCameraMove(), it performs a calculation that might take some time. If you try to access _distancebetween immediately after calling it without waiting for the calculation to complete, it may not have a valid value yet.

Symptoms of the Problem

Correct values are printed inside the _onCameraMove function.

When attempting to print _distancebetween in the build method, it returns zero or doesn't show as expected.

Solution: Making Use of Stateful Widget & InitState

To effectively solve the problem, you'll need to properly access the calculated values within the context of your widget's lifecycle. The following steps will guide you on how to implement this effectively:

1. Ensure Your Class is Stateful

Since you're trying to manage dynamic data that changes over time (like distances), your widget should be a StatefulWidget. This allows it to rebuild whenever the state changes.

2. Use initState

Leverage the initState lifecycle method to call your _onCameraMove() function. Here's how it can be done:

[[See Video to Reveal this Text or Code Snippet]]

This ensures that your function is executed when the widget is first created.

3. Store Distance Value Properly

You should ensure the _distancebetween value is stored in the state, allowing it to be accessed in your build method. Here’s an organized way to do this:

[[See Video to Reveal this Text or Code Snippet]]

4. Access the Value in Build Method

Now, in your build method, you can directly use _distancebetween without needing to assign it again:

[[See Video to Reveal this Text or Code Snippet]]

With this setup, every time _onCameraMove is called and finishes its distance calculation, it will call setState, which triggers the build method to run again with the updated value.

Conclusion

By following these guidelines, you can effectively integrate asynchronous calculations into your Flutter widget builds. By structuring your code with careful attention to how data flows within the lifecycle of the widget, you not only resolve the issue but also build a deeper understanding of how Flutter manages state. As you practice this approach, you'll find it easier to work with dynamic and interactive applications.

Now go ahead and make those distance calculations dynamically reflect in your Flutter applications!

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