My Workflow for Creating Modular Game Character for Unreal Engine

Описание к видео My Workflow for Creating Modular Game Character for Unreal Engine

My workflow for creating a character simliar as Sekiro

Tools I'm using:

Unreal Engine
Blender
Substance Painter
MetaHuman
Marvelous Designer

Plugins for Blender:

Game Rig Tool
https://cgdive.com/game-rig-tools-ble...

Voxel Heat Diffuse Skinning
https://blendermarket.com/products/vo...

Send to Unreal
https://www.unrealengine.com/en-US/bl...

Facebook:
  / ge.zhan.94  

Chapters:
0:00 Demo
01:10 Face - MetaHuman
01:57 Cloth - Marvelous Designer
02:14 High Poly Modeling - Blender
02:49 Low Poly Remesh - Blender
03:21 Rig Character - Blender
04:25 Animation Retarget and Test - Unreal
05:07 UV Unwrap - Blender
05:42 Texturing - Substance Painter
06:10 Modular Character - Unreal
06:50 Outro

#unrealengine #blender #sekiro

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