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Скачать или смотреть Knight Online USKO -Gordion- "Let's Play" Episode #47 Raven Harpy Hunt!

  • Whale Podcast
  • 2018-05-22
  • 13
Knight Online USKO -Gordion- "Let's Play" Episode #47 Raven Harpy Hunt!
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Описание к видео Knight Online USKO -Gordion- "Let's Play" Episode #47 Raven Harpy Hunt!

Knight Online, My first MMORPG EVER!.
Ive played this game like 200 times since i was like 13.
ive played over 200 mmorpgs aswell, no matter what i keep
looking for somthing "like" Knight Online. Yet, no avail.
Ive been waiting for many many years for somone to fix knight
online, i think the fix is here.
ive done a lot of research and found a ton of new things they
added that i cant wait to try out and figure out myself. i think
i can get to endgame without much more then 5-20 bucks invest to
speed things up a little. but even if i have to put 50-100 into
it over a few months thats not too bad. used to be INSANELY worse..
anyways, its very hard to expllain why this is such a great mmorpg
but for those that know what im talking about knows EXACLTY what im
talking about.
this game has destroyed a ton of people when this game died so many
times, players where forced to find a game like this or a game to replace
this .. and for those players.. there was never anything.
some found a game most thought they did and only ended up missing knight
online. this is a game worth joining and a game worth killing 500 of the
same mob for fun lol.



The player controls a virtual character. After connecting to a server for
the first time, players must take sides, choosing either El Morad or Karus.
The two nations are equivalent but have different appearance. Once the nation
is decided, it's a difficult and expensive process to switch nations. To create
a character, the player must choose (depending on the nation) a race, from Barbarian,
male/female El Moradian, and the four ork races that inhabit the world. Following that,
a class must be selected for the character along with a few appearance options. Finally
the character is named and given its first 10 Stat Points.

To advance in the game, the player must collect experience points to gain levels and items
that boost the stats of the character. The monsters that inhabit the game world can be
attacked using melee attacks or skills. Once a monster is killed, the killing player gains
experience points and the monster leaves behind a loot box which may contain Noahs (in-game
currency) and other items. The drop box is only accessible to the player or party that did the
most damage to the monster. However, in case of kill stealing, the experience is divided according
to the amount of damage done.

Most items can be traded between players. The game's merchant feature allows the player to set up a
kiosk to sell or buy items for Noahs. If a player has enough Noahs or the item sought for, he can
enter the kiosk and perform the exchange. The transaction is done automatically, so the merchant
doesn't have to be at the computer when the item is sold or bought. Bartering is also permissible
using the trading option.

Each character belongs to one of the two nations of the game: Humans and orks. Knight Online has
four character classes available for both nations. Each class has a basic skill set, three main
skill sets, and one master skill set (after 2nd job change).

Knight Online enables players to group together and complete objectives. Parties in Knight Online
range between having two to eight players. The characters must be in a certain level range of the
party leader in order to be in the same party. Party-members gain experience in accordance to
their level. Knight Online encourages parties, since parties can collectively complete monster-killing quests.

The game is hosted on a couple of servers in each version. Servers are grouped into worlds. No
characters or items may be transferred across worlds, but a character created in a world is available
on all servers of the world. A player may create up to 4 characters per world on the same account.
These characters have a common "bank" which can be used for storing items and Noahs.

Knight Online allows players to fight against each other in various zones. Some of these provide
no rewards or risks, while in others players gain National Points and Leader Points (also called
Ladder Points) for killing enemies, but the defeated player loses some of these points.

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