DBD | Pyramid Head & Knight Gameplay (No Commentary)

Описание к видео DBD | Pyramid Head & Knight Gameplay (No Commentary)

Pyramid Head Perks:
*Lethal Pursuer:
At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds.

Extends the duration of a Survivor's Aura being revealed to you by +2 seconds.

Lethal Pursuer benefits from its own effect.
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*I'm All Ears:
Any Survivor performing a rushed action within 48 meters of your location has their Aura revealed to you for 6 seconds.

I'm All Ears can only be triggered once every 60/50/40 seconds.
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*Deadlock:
Whenever a Generator is completed, The Entity blocks the Generator with the most progression for 20/25/30 seconds.

The Aura of the blocked Generator is revealed to you in white during this time.
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*No Way Out:
For each Survivor you hook for the first time, No Way Out gains 1 Token.

Once the Exit Gates have been powered, No Way Out activates:

When a Survivor interacts with an Exit Gate Switch, you receive a Loud Noise Notification and The Entity blocks both Exit Gate Switches for 12 seconds and an additional 6/9/12 seconds per Token in your possession, up to a combined maximum of 36/48/60 seconds.
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Knight Perks:
*Corrupt Intervention:
At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.

Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
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*Scourge Hook: Pain Resonance:
At the start of the Trial, 4 random Hooks are changed into Scourge Hooks:

The Auras of Scourge Hooks are revealed to you in white.

Start the Trial with 4 Tokens.

Each time a Survivor is hooked on a Scourge Hook for the first time, 1 Token is consumed and the following effects apply:

The Generator with the most Progression explodes and instantly regresses by 15/20/25 % of its maximum possible Progression.

Normal Generator Regression applies afterwards.

All Survivors repairing that Generator will scream, but not reveal their location.

Scourge Hook: Pain Resonance is disabled for the remainder of the Trial once all Tokens are consumed.
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*Tinkerer:
Whenever a Generator is repaired to 70 %, you benefit from the following effects:
Triggers a Loud Noise Notification for that Generator, revealing its location.

Grants the Undetectable Status Effect for the next 12/14/16 seconds.

Tinkerer can only trigger once per Generator per Trial.
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*Save the Best for Last:
Each time you hit a Survivor other than your Obsession with a Basic Attack, Save the Best for Last gains 1 Token, up to a maximum of 8 Tokens:

Gain a stack-able 5 % Cool-down reduction on successful attacks per Token, up to a maximum of 40 %.

Each time you hit your Obsession with a Basic Attack, Save the Best for Last loses 4/3/2 Tokens.

When the Obsession is sacrificed or killed, you can neither gain nor lose any more Tokens.






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