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Скачать или смотреть How to Index Values from One Table into Another in Lua

  • vlogize
  • 2025-03-29
  • 3
How to Index Values from One Table into Another in Lua
Index values from table into another tablelua
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Описание к видео How to Index Values from One Table into Another in Lua

Learn how to correctly index values from one table into another in Lua, preventing common syntax errors while improving your coding skills!
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This video is based on the question https://stackoverflow.com/q/70507569/ asked by the user 'me.limes' ( https://stackoverflow.com/u/17272130/ ) and on the answer https://stackoverflow.com/a/70507917/ provided by the user 'Kamiccolo' ( https://stackoverflow.com/u/1150918/ ) at 'Stack Overflow' website. Thanks to these great users and Stackexchange community for their contributions.

Visit these links for original content and any more details, such as alternate solutions, latest updates/developments on topic, comments, revision history etc. For example, the original title of the Question was: Index values from table into another table

Also, Content (except music) licensed under CC BY-SA https://meta.stackexchange.com/help/l...
The original Question post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license, and the original Answer post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license.

If anything seems off to you, please feel free to write me at vlogize [AT] gmail [DOT] com.
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How to Index Values from One Table into Another in Lua

When working with tables in Lua, you might run into challenges while trying to store values from one table into another. One common source of confusion arises from incorrect syntax when trying to access table values. In this post, we'll explore how to properly index values from a table into another and troubleshoot common mistakes.

Understanding the Problem

Consider the following table example:

[[See Video to Reveal this Text or Code Snippet]]

You aim to create another table named stuff that references the color and thickness from the polyline table:

[[See Video to Reveal this Text or Code Snippet]]

However, this leads to an error:

[[See Video to Reveal this Text or Code Snippet]]

This indicates there's an issue with the syntax you’re using.

The Solution: Correct Syntax for Indexing

The core of the solution is understanding how to access table values in Lua and ensuring that the syntax fits Lua’s standards rather than mixing it with other languages like Python. Here’s how you can achieve your goal:

Step-by-Step Fix

Define Your Original Table
Start with your polyline table as defined:

[[See Video to Reveal this Text or Code Snippet]]

Create the stuff Table
To correctly create the stuff table, use proper Lua syntax for accessing the properties of the polyline table:

[[See Video to Reveal this Text or Code Snippet]]

Here, [polyline.color] correctly retrieves the value of color from the polyline table and uses it as the key.

Printing the Result
Finally, to view the contents of your new table, you can iterate through it using:

[[See Video to Reveal this Text or Code Snippet]]

This loop will print the key-value pairs stored in stuff.

Full Working Example

Combining all the pieces, your final Lua code should look like this:

[[See Video to Reveal this Text or Code Snippet]]

Expected Output

When you run the complete code snippet, you should see the output:

[[See Video to Reveal this Text or Code Snippet]]

Conclusion

Indexing and referencing values among tables in Lua can be a straightforward task once you get the syntax right. By following the corrected approach described here, you'll prevent common errors and enhance your programming skills. Always remember to use Lua's specific syntax when working with tables to avoid confusion.

Happy coding!

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