How to make a basic mugen stage

Описание к видео How to make a basic mugen stage

After a few PM's I decided to make a tutorial on how to create a simple mugen stage from a jpeg. This is just to demonstrate how easy it is to make your very own stage. I like to use scenic pics with odd themes.

You can use practically anything you want and edit it any way you want as well. Once you know the basics the rest is easy.

I wrote this up for people that can't follow the vid.

Ok so you have a bitmap (in it's own folder beside a copy of the stage0 def file) that's 600 wide and 400 high. for example. And you want it to be your stage.

Open fighter factory, click the pallete icon. Select the bitmaps and open the bitmap you want. Optimise it. Now save it. Ok so that's your pcx file. Now click sprites and then the pcx icon. Open then pcx file you just saved.

Type Half the width of your bitmap in x axis and - 240 from the height in y axis. click in the boxes so the pic centers,

Now save it and click yes for individual pallette, You have saved your sff.

Now rename the def file and change the things I said in the vid. stage name background def, also you can make your floor tension 30 vertical follow .2 or whatever etc. go down to the very bottom of your .def file and delete everything below [BGM 1] thats only needed if u have put in backround animation if not then delete it

So you should have three files with the same name in your bitmaps folder now. Copy the def and sff into your mugen stage folder. And copy the name into your mugen data select folder like you would for any stage.

Hey presto. Take your time and you will get it right. Don't get frustrated. It's really easy.

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