Is Our Video Game Ecosystem TOO Dynamic?

Описание к видео Is Our Video Game Ecosystem TOO Dynamic?

In the first of many OSP developer deep dives, Rudolf investigates a problem created by the emergent and dynamic ecosystem in our indie game, Bioframe Outpost.

When designing a video game as dynamic as Bioframe, it was inevitable that eventually we would encounter some unexpected side effects from the emergent gameplay, and in this video we take a close look at one of these unexpected outcomes and discuss the game design lessons that can be learned from it.

Key Content
New indie game development tips
Game development insights from a games industry veteran
Indie game design exploration
Game balancing thoughts
Video game ecosystem functions
And more!

Don’t forget to like, subscribe, and share for more game design insights! Drop your thoughts in the comments. What are some of your favourite emergent systems in games?

00:00 - Intro
00:29 - Part 1
01:06 - Our First Suspect
02:22 - Next Suspect
03:10 - Part 2
06:06 - Part 3
07:38 - Part 4
11:51 - Bloopers
12:30 - Outro

VIDEO CREDITS
Starring
Rudolf Kremers - http://www.rudolfkremers.com/

Produced & Edited by
Jack 'Moz' Morris - https://www.moz.cymru/

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