Interactable Entities & Doors Using Component Nodes In Godot | FPS Controller Tutorial

Описание к видео Interactable Entities & Doors Using Component Nodes In Godot | FPS Controller Tutorial

The seventh video of a series where we will build an FPS game. This video shows how to implement interactable doors, buttons, and entities using component nodes and signals.
Button model (CC0/public domain): https://github.com/majikayogames/Simp...

Full Playlist:    • Godot FPS Tutorial  
GitHub Repo: https://github.com/majikayogames/Simp...

All source code and included assets are licensed under the CC0/public domain license.

Contents of this video:
0:00 - Intro
0:17 - Button setup
1:31 - Add a shapecast
4:40 - Interactable component
6:32 - Give shapecast a unique name & add an interact keybind
7:03 - Add shapecast detect code to player script
8:55 - Connect interacted() signal to button press animation play
10:25 - Add a hover outline to the button
16:15 - Use InteractableComponent with an animated door
22:47 - Final result/outro

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