Salamander a.k.a. Life Force🐉 Versions/Ports Comparison|HD|60FPS

Описание к видео Salamander a.k.a. Life Force🐉 Versions/Ports Comparison|HD|60FPS

This video features gameplay footage from the various ports of Salamander a.k.a. Life Force. Released in 1986 as a spin-off of Gradius, Salamander introduced a simplified power-up system, two-player cooperative gameplay and both horizontally and vertically scrolling stages. Some of these later became the norm for future Gradius games.
Virtual console versions are not included as well as the Arcade Classics Anniversary Collection for Ps4/Switch/Xbox One.
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Time Stamps
00:00 Intro from PS1/Sega Saturn version
01:25 Arcade(Salamander Japan 1986)
04:26 Arcade(Life Force 1986)
American version changes the game's plot by adding an opening text that establishes the game to be set inside a giant alien life-form which is infected by a strain of bacteria. Stages that feature starfield backgrounds were changed to the web background from Stage 1 to maintain consistency with the organic setting of the plot. Narration is added to the beginning of each stage, detailing the area of the alien's body which the player is currently inhabiting such as "Enter stomach muscle zone" or "Bio-mechanical brain attack".
07:37 Arcade(Life Force 1987 UPDATED)
Konami later released an enhanced version of Salamander in Japan in 1987 bearing the American title of Life Force which further fleshes out the organic motif. All of the backgrounds and mechanical enemies are completely redrawn and given organic appearances.
10:26 Famicom(Salamander 1987)
14:55 NES(Life Force 1988)
NES version is practically identical to its Famicom equivalent, other than not having the multiple endings, having two option power ups instead of three, and being titled Life Force
19:15 MSX intro
20:48 MSX-Game Start (Salamander 1987)
This port is significantly different from the original and any other ports. New to this port is a graphical introduction that introduces human pilots for each ship, as well as names for each stage. The levels are notably longer than the arcade original, and the player is forced to start from a pre-defined checkpoint upon death of either pilot, instead of starting where he left off.
25:17 ZX Spectrum (Salamander 1988)
Ocean Software on their Imagine label, released licensed versions of Salamander for computer systems by Spectrum, Commodore and Amstrad in 1988. The Spectrum and Amstrad versions were generally criticized, but the Commodore 64 version was highly praised by the critics of the day.
27:57 Amstrad CPC(Salamander 1988 Short Preview)
29:22 C64(Salamander 1988)
33:56 Sharp X68000(Salamander 1988)
37:27 PC Engine/TurboGrafx-16(Salamander 1991)
Changes on this port include starting from a pre-defined checkpoint upon death in 1 Player mode, faster enemy animations, and improved music.
41:00 Ps1/Sega Saturn(Salamander Deluxe Pack Plus 1997)
A compilation titled Salamander Deluxe Pack Plus was released in Japan for the Sega Saturn on June 19, 1997, and for the PlayStation on July 6 of the same year. The compilation includes Salamander, the Japanese version of Life Force, and Salamander 2
44:25 JAVA Mobiles (2003 Short Preview)
45:07 PSP(Salamander Portable 2007)
The PSP compilation features all three games previously included in the Salamander Deluxe Pack Plus
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