'God of War Ragnarök': Building the UI for a AAA Sequel

Описание к видео 'God of War Ragnarök': Building the UI for a AAA Sequel

In this GDC 2023 session, Zach Bohn, Sr. Staff Technical Designer at Santa Monica Studio, discusses the development of God of War Ragnarök's User Interface (UI) and, more broadly, the role of a UI team/individual on a project.

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