Assassin's Creed Unity is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It was released in November 2014 for Microsoft Windows, PlayStation 4 and Xbox One. It is the eighth major installment in the Assassin's Creed series, and the successor to 2013's Assassin's Creed IV: Black Flag. It also has ties to Assassin's Creed Rogue which was released for the previous generation consoles the PlayStation 3 and Xbox 360 on the same date.
The plot is set in a fictional history of real world events and follows the centuries-old struggle between the Assassins, who fight for peace with free will, and the Templars, who desire peace through control. The story is set in Paris during the French Revolution; the single-player story follows Arno Dorian in his efforts to expose the true powers behind the Revolution. The game retains the series' third-person open world exploration as well as introducing a revamped combat, parkour and stealth system. The game also introduces co-operative multiplayer to the Assassin's Creed series, letting up to four players engage in narrative-driven missions and explore the open world map.
Assassin's Creed Unity received mixed reviews upon its release. Praise was aimed towards its visual upgrades, improved free-running and combat, customization options, realization of the setting, multiplayer-oriented format, complex protagonists and the design of the main missions. The overarching narrative received a positive response overall. The characters' development as well as the emotional heft and the moral intricacy of the story were praised. The largest part of criticism was drawn towards the game's lack of gameplay-innovation, unrefined controls, and numerous graphics issues and other bugs upon release. Because of the high amount of initial bugs, Ubisoft issued an apology, and compensation was offered.[citation needed]
Assassin's Creed Unity was followed by Assassin's Creed Syndicate, which takes place in Victorian era London, and was released in October 2015.
Developer(s) Ubisoft Montreal[a]
Publisher(s) Ubisoft
Director(s) Alex Amancio
Writer(s) Travis Stout[1]
Composer(s) Chris Tilton[2]
Sarah Schachner[2]
Ryan Amon[3]
Series Assassin's Creed
Engine AnvilNext
Platform(s)
Microsoft Windows
PlayStation 4
Xbox One
Release
NA: November 11, 2014[5]
AU: November 13, 2014[4]
EU: November 13, 2014
UK: November 14, 2014[6]
JP: November 20, 2014
Genre(s) Action-adventure, stealth
Mode(s) Single-player, multiplayer
Assassin's Creed Unity is an action-adventure stealth game set in an open world environment. The game was meant to be rebuilt, with fencing being used as an inspiration for the new system. In addition to returning weapons from previous games, Assassin's Creed Unity introduces the Phantom Blade. The Phantom Blade uses the mechanics of a crossbow to fire a silent projectile at a great distance, while still serving the same role as the Hidden Blade in previous Assassin's Creed games.[7] Navigation for the game was also overhauled: new "Free-run up" and "Free-run down" commands were added to make it easier for the player to scale buildings in either direction. Additionally, Arno learns new moves throughout the game, but the player can also purchase new skills as well.[8] With the updated, larger crowds, new interactions with them are also available. The crowd regularly presents many activities, appearing organically, that the player can then choose to engage in at their leisure. Examples include scaring a group of bullies by pulling out a weapon, "settling" a disagreement between two civilians by killing one of them, which is usually a Templar, or chasing down a thief who has just pick pocketed somebody.[9]
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