The Secret of Compelling Enemies

Описание к видео The Secret of Compelling Enemies

Enemies drive game-play progression in video games. What makes a well designed enemy? How many should there be? and what other lessons can be learned from games like Doom, Left 4 Dead 2, Mario, Minecraft, and others.

Chapters:
00:00 Intro
00:54 Doom
04:49 L4D2
08:48 Miller's Law (7±2)
10:53 Enemy Diversity
13:43 Enemy Variants
15:42 Outro

Music:
Red Skies - Ubre Blanca
Dark Halls - Doom
Venus Live - Earthbound
Dead Center - L4D2
Hard Rain - L4D2
Swamp Fever - L4D2
Fossil Cleaning - Fossil Fighters
Multiplayer Theme - Fossil Fighters
Brane Scan - Half-Life 2
Desert Pyramid Area - Lego Island 2
Boy Meets Girl - Earthbound
Baroque - Runescape
World on a Wire - Ubre Blanca

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