Faust has never been a better Spot and since Perspective drives performance; let me SHOW you how much potential he has now. These BNB combos should be all you guys need to pick the Scalpel once again. And this is just scratching the surface. The October Patch gave so much to Item throw game it might be time to Make an Item Only Combo Video too. Enjoy and let me know what yall think in the comments. 🙏🏾❤
BGM: Guilty Gear Strive OST - Alone Infection aka "Colors" (Faust theme)
Input Notation:
(Assuming Player 1 Side)
↖️⬆️↗️ 7 8 9
⬅️🚹➡️ = 4 5 6
↙️⬇️↘️ 1 2 3
FD = Forward Dash
P = Punch
K = Kick
CS = Close Slash
FS = Far Slash
HS = Heavy Slash
D = Dust
J = Jumping
Jc. = Jump Cancel
CH = Counter Hit
RRC = Red Roman Cancel
PRC = Purple Roman Cancel
~ = pressing the second input immediately after the first.
*Inputting Up (8), Down (2), Left (4), or Right (6) Twice before the Roman Cancel will move your character during the RC. We call this Roman Cancel Drifting. It'll be written as: 66RRC (This would be a Red RC drift Forward)
Combo Notation:
Anti- Air 5K combo:
5K, 236S, [3] for the first 3 hits of 236S and [1] for the last, CS, JcJS, JHS, 5K, JcJD, 6HS
[X] = Hold direction
If you don't Hold [3] ↘ for the first three hits and, [1] ↙ for the last the pop needed for CS will not happen.
Uncharged 5K Combo:
5D, 66RRC~5K, JcJS, JHS, FD, 5K, JcJS, JD, 6HS
2K is multi hitting Low so be sure to mix up the timing of the 5D Overhead
CounterHit J.2K Combo
CH J.2K, 236S, CS, JcJD, 66BRC, JD, 5K, 6HS, 41236K
CounterHit 2S Combo
CH 2S, FD, CS, JcJS, JHS, 5K, JcJS, JHS, 5K, 6HS
Faust Crouch animation allows to Low profile a lot of different Moves. Which setups for this counter Hit.
Afro Instant Overhead JS Combo
JS, JD, Afro Explode, FD, CS, JcJS, JHS, FK, 6HS
The Fro is what allows JS to be able to hit so be sure to work the command grab into your gameplan.
Afro Low 2D Combo
2D, 66RRC~CS, JcJS, JHS, JcJD, Afro Explode, 5K, 6HS, 41236K
Depending on the situation you may get a counter hit 2D so you don't need to use meter for a combo extension.
Counter Hit 6HS Combo
CH 6HS, 41236K[4], HS, RRC~214K, 5K, 6HS, 41236K, FD, 632146HS
Activate the RC slightly after you hit the Sweet spot, it'll create the timing you need for the scarecrow to hit perfectly. If your Fast RC is Purple you delayed RC too long
If your Close to the corner you can hold [4] to move faust out of the corner during scarecrow,
Use the Dash macro to get in position for the Overdrive cause you buffer the inputs while your holding it
if your Fast RC is Purple you delayed RC too long
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The Guilty Gear Strive Patch 1.10 changes altered a lot of routes but kept a lot of things the same so think of this as a addition to 5 Must know Combos more than anything. As I uncover more Changes in the October Patch I'll be sure to include more combos for the rest of the ggstrive characters as well. If you want the patch notes Review, analysis, and comparisons here vid where I cover it all : • Guilty Gear Strive OCTOBER PATCH NOTE...
#Guiltygearstrive #Faust #Combos
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