The 4th Episode of Watch Dogs by DNT Gaming
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Watch Dogs (stylized as WATCH_DOGS) is an action-adventure video game franchise published by Ubisoft and developed primarily by its Montreal and Toronto studios. These studios use the Disrupt game engine, a proprietary technology developed by Ubisoft, to create the games' unique gameplay and visual style. The series' eponymous first title was released in 2014, and it has featured three games in total, the most recent being 2020's Watch Dogs: Legion. Several tie-in books and comic book miniseries set in the games' universe have also been published.
The Watch Dogs games are not just about an open world where the player can complete missions to progress an overall story and engage in various side activities. They are about the power and control the player has. The core gameplay consists of driving, shooting, and stealth segments, with occasional role-playing and puzzle elements. The Watch Dogs games are set in fictionalized versions of real-life cities at various times. They follow different hacker protagonists who, while having different goals to achieve, find themselves involved with the criminal underworlds of their respective cities. The antagonists are usually corrupt companies, crime bosses, and rival hackers who exploit ctOS (central Operating System). This fictional computing network connects every electronic device in a city into a single system and stores personal information on most citizens. But here's the twist-the player also has access to ctOS, which can be used to control various devices to assist them in combat, stealth, or solving puzzles. It's all about the power in your hands.
The games have received generally positive reviews for their gameplay elements, mission structure, and world design, with criticism for frequent technical issues. However, the narratives and characters have garnered mixed reactions, which might make you curious to form your own opinions about them. Despite this, the series has been financially successful, with lifetime sales for the first two games exceeding 20 million units.
Set within a fictionalized version of the Chicago metropolitan area in 2013, the first installment in the series follows gray hat hacker and vigilante Aiden Pearce's quest for revenge after the killing of his niece. The game's development began in 2009, with a budget of $68 million. Watch Dogs was derived from a potential sequel from the Driver series, developed at Ubisoft Montrealcoincident to Driver: San Francisco at Ubisoft Reflections, and was released in 2011. Driver: San Francisco did not have a solid commercial performance, leading to the Driver game at Montreal being reworked into one that focused on hacking but still incorporated driving elements. Ubisoft Montreal was Watch Dogs' lead developer, with additional support provided by Ubisoft Reflections, Ubisoft Paris, Ubisoft Quebec, and Ubisoft Bucharest. The game was heavily anticipated following its gameplay reveal at E3 2012. However, the final match, which was accused of graphical downgrading, sparked intense debate and controversy, significantly impacting the game's reception. The game was released for Windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One in May 2014, and a Wii U version was released in November 2014.
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