Doom: The Plutonia Experiment walkthrough no commentary MAP 27: Anti-Christ (All secrets)

Описание к видео Doom: The Plutonia Experiment walkthrough no commentary MAP 27: Anti-Christ (All secrets)

Прохождение без комментариев (Ultra-Violence)
Уровень 27. Anti-Christ (Все секреты)

00:04 Secret 1
05:59 Secrets 2-3
08:54 Unofficial secret

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The Plutonia Experiment is one of the two official 32-level Doom II IWADs which make up Final Doom. It was created by brothers Dario and Milo Casali under contract with id Software, and was released alongside its counterpart TNT: Evilution on June 17, 1996.

Milo and Dario Casali, who had contributed one and three levels respectively to the Evilution project, accepted the task of creating what became Plutonia after having sent an eight-level WAD of their designs to American McGee, managing to impress him along with the rest of id Software. They created 32 levels for Plutonia in four months' time, and submitted them in January 1996. Unlike their contributions to TNT: Evilution, which were substantially edited after submission (four being rejected altogether due to being too large), these turned out to be the final revisions of the levels. Dario later commented, relieved that no further changes were required, "thank God because I was ready to throw my computer out the window at the time."

According to an interview with Dario Casali from 1998, he and his brother created 16 levels each. However, in May 2012, Dario shared accurate author information, which revealed that Milo actually designed 18 maps while he created 14 himself.

Dario used DETH for his levels.

Compared to TNT: Evilution, Plutonia is considered much more difficult due to the influx of strong opposition in the earlier levels and massive amounts of enemies in the later stages, especially on the Ultra-Violence difficulty. Level designs and effects that were against the regular IWAD norms were utilized, such as invisible bridges. According to sources, the Casali brothers intended to make Plutonia harder than the usual Doom fare in order to challenge already battle-hardened players.

Six levels from the IWAD are also included in the Sony PlayStation version of Final Doom.

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