Designing Unforgettable Titanfall Single Player Levels with Action Blocks

Описание к видео Designing Unforgettable Titanfall Single Player Levels with Action Blocks

In this GDC 2018 session, Respawn Entertainment's Christopher Dionne explains a rapid-prototyping technique he calls "action blocks," and how that technique helped Respawn quickly build levels in Titanfall 2's single-player mode.

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