This video contains three matches I had with the recently released LV1 Vigna Ghina on Gundam Battle Operation 2. It is a 750 cost support with excellent stagger accumulation, great DPS, amazing mobility, access to a beam shield alongside it having access to a mobility boosting Fin Nozzle Controller skill that temporarily grants infinite thrust. It doesn't have that many weaknesses, it is pretty strong all around, but it is still squishy since it is a miniature MS. I hope that you enjoy watching!
Its primary weapon is a beam rifle with 2900 (3400) power, 8 ammo, 4 seconds cooldown, 15 seconds reload, 0.5 seconds swap time, 400m (500m) range, 1.5 seconds focusing time and 30% (65%) stagger value. It has pretty good all around performance for an instant stun rifle, benefitting from having lots of ammo and high damage per shot. The charge shot deals extra damage and can pierce through enemies.
Its primary melee weapon is a beam saber with 2800 power, 2.5 seconds cooldown, 0.77 seconds swap time and 60% combo modifier. This can deal decent damage to generals, but it is otherwise just useful for self defence.
Its first sub weapon is a rapid fire beam rifle with 600x4 power, 16 ammo, 0.5 seconds cooldown, 12 seconds reload, 0.5 seconds swap time, 400m range and 20%x4 stagger value. This has really high DPS and stagger power, even more so than it seems at a first glance. You can effectively bypass the cooldown time by holding down and releasing the R2 button with a rhythm, making it possible to just hose down generals to nuke them.
Its second sub weapon is a beam bazooka with 1500 (4000) power, 35% (90%) heat, 0.8 seconds cooldown, 28 seconds overheat, 0.77 seconds swap time, 400m (450m) range, 2.5 seconds focusing time and 65% stagger value. The uncharged firing mode doesn't deal super high DPS or anything, but it has high enough stagger power to stun a Crossbone X1 in two shots. The charged mode does a ton of damage while also benefitting from a large splash radius, making it easy to use against targets on the ground.
Its third sub weapon is a beam shield with 5500 HP, 2500 power, 20 seconds overheat time and 0.33 seconds swap time. Equipping this will deploy your beam shield, it works like a regular shield and can block damage. If broken, it will become overheated. You can swing it like a melee weapon too, this has very short reach but does 2500 damage regardless of resistance, if you hit an enemy mid melee animation with it, they will be knocked over. Furthermore, incoming damage that hits the beam shield is reduced by 30%.
The LV1 Vigna Ghina has 23000 HP, 30 ballistic resist, 32 beam resist and 22 melee resist. It is a little bit squishy on account of it being a miniature MS, but it is about average when you compare it to suits like the F91 and Crossbones. It has LV2 Resist Move and LV1 Fall Prevention Program for defensive skills.
In terms of mobility it has 140 walking speed, 225 boost speed, 75 thrust and 78 turning speed. It has LV3 Forced Injector, LV3 Flight Control and LV2 Flap Booster for mobility boosting skills. It is by far the fastest support in the game. It isn't quite as fast as the generals and raids at this cost normally, but once it activates the Fin Nozzle Controller skill, it can out-maneuver just about anything.
It has access to a new skill called LV1 Fin Nozzle Controller. After pressing the touchpad, the suit will gain +15 boosting speed, unlimited thrusters, the ability to fire all of its weapons while boosting alongside access to a special resist move that fires the currently equipped weapon while evading. The skill lasts for 20 seconds and has a cooldown of 35 seconds, using regular Resist Move or tackling takes 10 seconds off the timer.
In conclusion, I feel that the Vigna Ghina is fairly powerful. Just doing a basic combo like beam bazooka, beam rifle and the rapid fire beam rifle can take huge chunks of HP off generals. It is pretty scary if given good protection, since if it gets an opening, it can just rush down generals with the aforementioned combo while boosting around with the Fin Nozzle Controller skill. In theory too, it has really absurd self defence capabilities. If you see an X2 charging in on you, you can just activate the Fin Nozzle Controller while spamming the touchpad with the rapid fire beam rifle equipped. You will still take damage, but you will be totally immune to the raids instant staggers, while at the same time stopping them in their tracks with stagger accumulation. This means that if you have an alert team, you can very easily stall for time if the raid approaches you, making it very difficult for them to secure the kill on you. I think it is definitely worth rolling for if you want a good support for 750 cost, it is much stronger than the F90 S Type. Thanks for watching!
Music used:
Sydney 2000 (PS1), Track 8
Dynasty Warriors Gundam 2, A Good Thing Is Possible
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