(OUTDATED, SEE DESCRIPTION FOR NEW VERSION) Create Large Scale Oceans in Blender 2.8

Описание к видео (OUTDATED, SEE DESCRIPTION FOR NEW VERSION) Create Large Scale Oceans in Blender 2.8

THIS TUTORIAL HAS BEEN UPDATED FOR BLENDER 2.93. PLEASE GO HERE INSTEAD:
   • Large Scale Oceans in Blender with FOAM!  

In this tutorial you'll learn how to use the ocean modifier in Blender to generate displacement maps which can then be combined into a custom ocean shader enabling you to render large scale oceans without breaking your computer.

Requirements
Blender 2.80+

Links
You no longer need to use the modified HDRI I created as PolyHaven now has free "Pure Sky" HDRIs. Take your pick from their selection:
https://polyhaven.com/hdris/skies/pur...


0:00 Intro
1:12 Setup
2:32 First Ocean Modifier
6:04 Preview shader setup
7:00 HDR setup
10:00 Camera setup
10:55 Baking the ocean
12:38 Scene cleanup
13:21 Ocean render surface
15:04 Render settings
16:26 Subdivision and shader setup
21:32 First test render
23:07 Tiling issue
24:52 Adding flat patches with noise
27:50 Second ocean modifier
29:50 Adding second displacement to shader
33:10 Camera animation
37:30 Final render setup and compositing
40:13 Outro

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